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Constellation Chaos

rated 3.61 / 5 stars
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Credits & Info

Mar 15, 2010 | 6:17 PM EDT

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  • flixel
    flixel A collection of games made with the flixel framework!

Author Comments

As you jet off to different stars, you leave a constellation trail behind you. The longer these constellation trails are, the higher the score will be. These trails also act as your " bullets", because they destroy the enemies you will encounter.
Read the ingame instructions for further understanding.

Pressing R while playing will reset.

This game is made with Flixel ( ). Thanks to Adam Atomic




Rated 4.5 / 5 stars

Awesome game ^^

Addicting and I guess that's the point of these games ^^ quite original concept, try refining sound and graphics even though the retro flixel style was very awesome ^^ Could use some sort of level up system ;P

High-score: 14825

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Rated 4.5 / 5 stars


At first I couldn't understand how this could be worth playing. For some reason I didn't get it. But then, after playing the second time, I began to see some very interesting game mechanics. What makes them even more interesting is that the game is very unconventional in terms of gameplay and objectives. I'm addicted now.

The fact that I didn't get it at first made it even more interesting as I discovered how it worked by myself.

Sound and graphics are very flixel-standard, but work great nevertheless. I still have to play a little more and see if there are more powerups (only encountered super-trail and precision for now).

All in all very interesting and entertaining, I'd love to see more ideas like this.

@LordJag: you can bounce off the walls three times, after that they "wear out" and when you hit them, you die.


Rated 4 / 5 stars

good but...

black enemies on brown background? oh, my eyes! :))

maybe adding a key to cycle through different colors setups would help?

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Rated 4 / 5 stars


Very nice! and fun, thinking about adding medals, i'll be happy to earn them...

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Rated 4 / 5 stars


It was fun for a little while, definitely a mini-game type thing, but it was very well put together and decently challenging. My biggest pet peeve was when I would latch onto a star near the edge, get ready to go again, and an enemy would hit me from the side. Fairly fun, certainly original, and a good level of difficulty. 8/10 and 4/5!