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rated 4.21 / 5 stars
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Adventure - RPG

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Credits & Info

Dec 12, 2009 | 3:25 AM EST

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Author Comments

Arcuz is an Action Role Play Game (Like Zelda or Diablo). You fight with the monsters, train your hero, learn skills, search better weapons and equipments, compose new items using your creativity...and more! Don't be addicted! You got 18 different maps to discover, 25 quests to accomplish, 21 battle skills to learn, more than 10 types of monsters to kill, more than 100 weapons and gears to choose, and unlimited possibility of composition...Those are not all. We translated this game into 7 languages so half of the whole world can enjoy it! Hope Arcuz could bring you a lot of fun!

WASD: Move
J: Attack/Talk with NPC/Accept
K: Jump/Cancel
I&L: Activate Battle Skill. You can put 4 battle skills on the skill slots on the bottom of the game screen and press I/L to use the skills. You level up and add ability point to one of your skills. Then you click one of the skills on the SKILL panel and put it on the skill slot. You can only put active skills to the skill slots (not passive skills).
1/2/3: Use potions and town portal. Click the potions and scrolls in your inventory and put them on the potion slots on the bottom of the game screen. Then you can use the potions and scrolls by pressing key 1/2/3.
C/V/B/N/M/,/ESC: hotkeys for Char, Skill, Quest, Inventory, Map and Menu.

We haven't put a full version on Newgrounds only because there is a 10MB size limitation for flash uploading on Newgrounds, not for other reasons. Sorry guys.

We are using MochiGames API because we want our players be able to save and load the game on any computer. As flash can only perform local saving. This is a technical issue.

MochiCoins is an optional choice for those who lack time to play this game and want to level up quicker. Without paying a cent you can enjoy the game a lot. We developers have to earn our livings by making games.

Thanks to all of you, Nice NG players!



Rated 5 / 5 stars

On par with an old school SNES game

Though I do not consider this game perfect, the quality and work put into this game is just so much higher than many other flash games out there that I will give this a 10, regardless. Now as for the review:

I will skip talking about how many good points this game has, as I think they have been mentioned enough already and it is generally fairly obvious what they are. Instead, I will point out a few things that could be improved:

1) For such a long game, this needs a better tutorial, better skill explanations, and better weapon/item explanations. This can be done by:
-Include a tutorial that explains what each weapon does, and allowing the player to test each one out. In addition, allowing the player a few skill points to play around with in the beginning, and allowing them to reset them freely until after the tutorial, will greatly enhance the beginning experience of the game.
-Skill explanations are generally decent, however since there is no way to reset skill points in this game, they need to be much more precise in explanations. It may be a lot of work, but showing having a menu which shows "video clips" of a skill in battle action would be the best way. Right now, the best way for a player to find out what a skill does is to put a point in it and test it -- and possibly waste a point.
-ITEM EXPLANATIONS. This is severely lacking in the game. There are stats on weapons, and yet potions do have even have simple text explaining what they do. This is a very simple, yet very much needed aspect of the gameplay that is needed. In addition, enhanced equipment (Gold/Blue equipment or +level equipment) is not explained at all in the game and the only way a player discovers why they are better than normal equipment (They have more slots, higher stats, etc.) is by figuring it out themselves. Not good.

The next thing that could be improved in the game is the amount of grinding. Most people do not realize that in order to continue leveling quickly after the first part of the game, they need to constantly upgrade their equipment and sometimes farm low level monsters (Like slimes) for gems and quick money.

The optional quests in the game also do not make much sense. Most of them are harder than the storyline quests that are given out in the same chapter. I understand that even though they are difficult, they also give great rewards, but alternatives should also be offered for the less dedicated players in the form of optional easy quests as well.

Last, but not least, the game's enjoyment could be greatly enhanced by adding the option of difficulty levels, so that hardcore players and casual players alike can both enjoy it. In return, bonus for choosing the harder difficulties could be rewarded, such as extra dungeons/secrets, better ending, etc.

Overall, this game is among the best flash games I have ever seen and I am honestly quite surprised that the issues I have brought up above were not polished and thought about before the game was released, since the game obviously has had so much work put into it already and these are relatively simple ways to make it much better. I hope to see improvement on the next game by this creator (I am assuming you are the creator and not just the translator), because this game is simply so amazing and I expect great things from is creator in the future.

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Rated 5 / 5 stars

@ xyzzy42

1st of all- awesome Rpg....period

2nd ly-PM me if u ever wanna know the "tricks" to Arcuz coz I know them(well most of em) and where to find em

& 3rd ly-the buy-tons-of-crystals-and-stones trick is to just go in and out of town until you see what you want for sale and then DRAGGING it to your inventory(not double-clicking it) and closing the shop window and opening it again then repeat as much as u want

oh yeah before I forget.....thank you Funnaut for introducing to NG Arcuz


Rated 0 / 5 stars

A game without saving...

... Just isn't a game... I will rate this game a 0 for as many times as I can, until the saving is fixed. I have played it, and it's a great game, worthy of being near a handheld console game! But since there is no save system, at least not a workin one, I gladly rate this a 0. If it's just me then someone should PM me, and Ill change it. Saving is the most vital part of RPG games like this, and this one just doesn't have it.


Rated 4.5 / 5 stars

Very addictive

After something like 71 hours at this, I have to brag about my super character.

First the base stats: Level 35, Strength 127, Agility 124, Const 120, Luck 128
That's +50 each from the +5 skill, 175 from being level 35, and a ton of tomes of whatever farmed. I guess 124 tomes is what it takes to come out right.

With my best gear on, I've got 3704 HP, 611 mana, magic resist 60%, total defense 1753, shield block 49%, critical hit 116%, and damage is 815-897. I do like 60,000+ damage when I hit a level 1 slime. I kill the red level 29 goblins in 1 to 2 hits. If I beserk I kill a level 33 ogre or centaur in around 2 hits.

For my gear I have all level 31 items of course. My axe, helmet, gloves, and shield are blue. Just my boots and armor are normal as I haven't got a blue drop of level 31 for those things. My most expensive item is my shield. Its SELL price is 19,732 gold! It's a blue +5 shield of centaurus, with level 4 block chance, magic resist, drop rate, and defense bonus %, level 3 critical hit, level 2 HP bonus and level 1 SP bonus and get SP after kill. That's right, it has 23 composes on it! My axe base damage is 127-145, with level 4 thunder of course. My total drop rate bonus is +155.

I've got almost all the achievements, except 999 combos (I have 100 combos), 50 gold items (I only have 11 so far), map cleared, 10,000 potions (only 539, nothing can hurt me so I never use em), and the two ??? ones. Anyone know what those are?

I'm going to try for the 999 combos getting a weak weapon and putting poison on it. If I kill ever single monster in the hardest screen without getting hit, it takes way less than 999 blows. That's what the poison is for. Each poison ding after you hit a monster counts as a hit, but doesn't do much damage. I think I'll use the cyclone magic to poison most of the room, then just run away. Problem is the poison wears off and the monsters all die when i hit them to re-poison.

I haven't seen anyone post it yet, but there is a trick that will let you buys tons of crystals and stones. You can buy as many as you want of whatever is being sold, as long as you have the money and space. You can't choose what's for sale though. There's another trick that will reset the composition counter of an item. And of course running two windows at once lets you try a compose over and over until it works.

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Rated 4.5 / 5 stars

good game, but

you set the difficulty standard way too high, i had to spend an hour and a half killing slimes for slow exp before i could even step foot in the mountains. and now i've been spending 3 hours training on level seven wolves just to be able to et through the north woods, seriously, those things still onyl needed to do like 1 hit. you shouldn't have set the difficulty that high, it's not fun having to walk back and forth killing the same things for 3 hours.