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We have a special Holiday present for you guys! Infectonator : Christmas Edition is here!

Play it here http://www.newgrounds.com/portal/view/522151

Soundtracks are created by Symphony of Specters

Check these guys out: sos[dot]newgrounds[dot]com

They are awesome!


Wow another Daily 3rd, Weekly 2nd, and a FrontPage! Thank you guys for your votes!

For those who are asking for a SANDBOX mode, you might have not notice that there's a sign on the main menu that says "Coming Soon World Domination Edition"...it will have more features including unlimited play time and a WORLD MAP! Soooo....please be patient...again...thank you for your support! =)

Hi guys! Here's our latest game...created for Mochi's 60seconds-to-fame competition, so this time it's a more casual game. I hope you'll like it



What if you are the one who caused the zombie apocalypse? Can you destroy the world in just 60 seconds? Infect people and turn them into zombies in this simple and fun game, compare your high-score with your friends and see who is the best INFECTONATOR!

Log in / sign up to vote & review!

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not bad

Man, the OG Infectonator was so much fun back in the day, and it still holds up pretty well

The original Infectonator was for a game jam? Honestly I should have seen it coming.

A unique twist on the classic Pandemic 2 game, focusing on fast-paced gameplay rather than slow, world-wide domination. The focus is more on the RPG-style of progression, going into a level, collecting money and spending it on various upgrades to spread faster, rather than a resource-management game typical of the infection-style genre.

The gameplay is fairly straight-forward: go into a level, infect as many as possible, upgrade, repeat. However, despite the repetitive nature of the game it is still very much addictive.
The timer is simply annoying, preventing players from enjoying the game as fully as they could. The limit is understandable considering it was for the 60seconds-to-fame challenge, and has the bonus of making the player play the game multiple times to find the best route for their progression, but the timer is, in the end, not necessary for the game to work.

As for the music and sound design, it is simplistic yet effective. The main theme is slow and methodical, with a bit of insanity thrown into the mix, giving the feeling of a mad scientist at work with all the time in the world. The music before the infection starts is peaceful and plodding, giving the impression of a perfect day. The music after the infection starts is the complete opposite, quick and manic, with a feeling of speed, matching the frenetic pace of the gameplay very well. As for the sound effects, they are few yet work well. There are sounds of panic, bullets going off, and explosions. Mixed with the music this makes the scene chaotic, but not overly so.

Infectonator is an instant classic. The gameplay, music, and unique design would likely not last long on their own, but together pull into a nice, cohesive whole, offering an experience like no other.

Epic game! Love the concept and smoothness of gameplay.