needs to be grid based so you don't have those annoying near 100% scores.
it's a logic game. not a "how pixel-perfect can you be" game.
** Thanks everyone for the reviews! Working on compiling a level pack, so please feel free to message with your creations -- you'll be credited :) **
The goal of the game is to copy the given image for each level onto a canvas.
Drag stencils from the right panel to the left canvas, then click a glob of paint. Paint will go everywhere on the canvas except where you've placed stencils.
Tips:
- Colors mix as you'd expect them to, but if you need a reminder, click on the 'Help' note near the stencils.
- To get rid of a stencil, drag it to the trash can. To remove all stencils, click on the trash can.
- White paint paints over any color.
- Be creative! Sometimes you need to use a series of different stencils to paint one weird shape!
More tips from developer Adam Abeshouse (http://bit.ly/24byGB):
-Think of the stencil shapes as the opposite of the paint.
-The shapes on most levels have a sort of symmetry or correspondence with the edges of the canvas or the grid lines -- this could be good to know when you're trying for that last 1%!
-Remember, once you get to black, nothing except for white can change it! Use this to your advantage.
needs to be grid based so you don't have those annoying near 100% scores.
it's a logic game. not a "how pixel-perfect can you be" game.
It's a good game! Unfortunately, when you can lose by a mere 1%, it's incredibly tedious having to redo entire complex processes of the puzzle in order to move a circle ever so slightly to the left.
Since the margin of error can be so small, I would have gone with 'set' set-pieces, that is to say, they automatically 'stick' to specific areas, so there is no deviance.
i like the music, very fitting. i remember playing this for the first time when it came out! that feels like ages ago
I'm in level 6 .. i thought i almost beat the game x.x..
Great game.
impossible.