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Author Comments

Navigate your spacecraft through dangerous environments to reach home. This is my first game finished development and will probably be the last one for a while. I've really enjoyed making this game and all the difficulties we've run into along the way. It may not have the most high-tech graphics, but hopefully the gameplay speaks for itself and you can have the same fun that we had playing it. Thanks for reading and hope you enjoy it! Expect more in the future.


* Arrow keys control movement.


* Reach the "H" Home teleporter which will transport you to the next environment.


* "T" Teleporters transport you to different areas in the map.
* Once hit by a missile turret you will be taken back to a checkpoint.
* Red laser gates are time sensitive, wait until the right moment to bypass them.

Many thanks to everyone who helped - those listed in the credits. And thanks to Nick for creating such an awesome in-game audio track. Most of all, thanks to everyone reading this and I hope you enjoy it.


*** I am aware of a few glitches and errors in the levels - such as the "U" upgrade icon - and how you can sometimes pass straight through solid walls. I'll fix all the bugs that are posted in the reviews ***

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Good in terms of pick up n play but the characters movement could do with adding some max velocity and better collision but thats all. Over all its a good game :)

Great game

cool game, graphics are pretty nice, some lasers you colide with without touching so its hard to time it sometimes.

ExiledSoldier responds:

ty mate



Music is good, movement needs work, and being reset because you collide with a wall ruins it for me. I hate playing a game with that because it makes it seem near impossible. I don't like it.

ExiledSoldier responds:

Makes it more difficult - Frustrating? Maybe. That's the point though. It encourages you avoid everything and be very 'cautious' - hence the name. If you had checkpoints every other second there would be no patience and skill needed you could just take a hundred shots at each obstacle and not worry about going back if you died.


It's ok, nothing new. Movement and collision detection could use a little work.


You can move through the wall. Like on level three. Music was okay.

Credits & Info

1.94 / 5.00

Oct 26, 2009
5:36 PM EDT