Here was a decent game I didn't find too much lag except when using big stuff like the bombs or heavy stuff but the area needed that to be cleared but I would say lesson some of the effects for less lag overall a fun game
~~THINGS TO IMPROVE ON~~
Lesson some effects for better less lag moments
Early game is too difficult with the lack of intelligent spawning. Any type of spawner - most notably the squares, who spawn on death - is close to impossible to deal with, considering how quickly you get swarmed even when you have spread shot and fire rate upgraded. You have a bunch of area clear, but you still don't have enough to be able to actually clear out all of the things being spawned. Also, Squares in particular - or other on-deaths, since I'm not even gonna bother continuing - should not spawn a new, full square to replace the one you just killed if the bits aren't dead yet.
The game is absolutely great. There is no lag early game for me, though late game gets both hectic and very slightly laggy. The game doesn't take overly long to beat, or to cap out all stats. Despite this, it still offers a great game-play experience. I strongly recommend this game to all players. Also, getting 50,000 mid-game is easiest when in the Enemy Challenges.
bombs r lag
Great game, but I've noticed a primary issue. Letting go of M1 causes me to lag (not frame-rate delay that people call lag, lag as in you no longer control the bot) for about 5 seconds, sometimes as much as 15. This means I cannot use bombs, and I fly off in one direction and fire in one direction for the duration (doesn't seem to read that I stopped shooting). I absolutely know this game would be very addicting and fun without that problem, but with it, it's really difficult to keep playing.