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Author Comments

This game was made for a school project and was made by 4 first year students (us) that are doing a Game Design course.

Sadly we weren't able to make the game as big as we first planned, this was because we had only 1 scripter and scripting the gameplay + AI took pretty much time.
We did had a second level but in the end we couldn't use it due to a bug we couldn't get rid of.

Anyways, we would still like to hear what you people think about our game. We would hope to receive some usefull feedback. Enjoy the game! : ]


W = Move Up
S = Move Down
A = Move left
D = Move Right

Shift = Switch Walking/Running
Space = Action Key (for Opening doors)



Well this was our very first flash game. We made this in the very first year of school, and I gotta say I'm still pretty impressed by how this was programmed by Bronko. He really did a cool job for a first. But everyone did their part and I'm satisfied with how it turned out


hee jongens ik kan het niet opstarten :S

ik krijg de keuze tussen full story en shortened story maar ik kan niet beginnen :S
ik geloof best dat jullie het goed gedaan hebbe :P mja zal wel weer aan mijn pc ligge xD

Nice First Job!

This was great for someone who is just starting to learn flash. I would suggest making the text a little bigger and reducing the 'narrative' factor by simply implying parts of the story through the environment so the player is kept 'hooked.' Also, Monritherix, I'm fascinated that you can judge someone else's work so decisively when you yourself have never contributed anything to this site.

The story is pointless and gameplay is lacking

The reason behind the existance of these "nutcases", the dead father thing and, most of all, the war/economy/ethics essay was entirely unneccesary.
Can't you just say "there are are some crazy people, and it is my job to deal with them."

The flashlight thing was annoying, not fun, and really shouldn't be a part of the game. Also, a single weapon that you upgrade sounds sorta cool, but get boring, because it is just that, a single weapon.

nice idea

but would be much better if it all were bigger. even in game i´m just too far away (or let´s say everything is to small), i can barely see what i´m doing...

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Credits & Info

2.06 / 5.00

Jul 3, 2009
3:00 AM EDT
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