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Shape Assault

rated 3.03 / 5 stars
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Credits & Info

Jun 11, 2009 | 9:58 AM EDT

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Author Comments

My third game ever made, and I did it in AS3. Of course, I have done a lot of things in AS3, this is just my first game. Anyways your goal is to avoid the shapes flying at you from all directions. Each one has a unique special ability. Also, if it's starting to lag go into the graphics options and turn off some of the effects. Have fun.



Rated 4 / 5 stars

thanks for using my song :)

altho the crazy thing in the middle was VERY distracting

it was decent, altho the original for xbox360 is better


Rated 4 / 5 stars

awesome music

and use of language after =)

deadman245 responds:

Thank you, I'm glad you liked the music, but I didn't make it. As for the use of language, I have a habit of "rewarding" people for their effort. Sometimes it's just a tad abusive.


Rated 3.5 / 5 stars

A bit low grafic

But the encoding of this game is really intresting. Next time draw better simbols to have a more sucsesfull game =)

deadman245 responds:

Thanks for your review. Actually, I didn't draw anything in this game. I did it all from the graphics API of Actionscript. Hence the low graphics. But it probably would have looked worse should I have drawn it. At least this way the angles are nice and crisp.


Rated 4 / 5 stars

The things in the middle should look better

What's the point of the colors spinning around the shooter? They do nothing, why not change the little bullets into a spike of color. I like it but, the little pac man guy in the middle is lame compared to the attacking shapes. Jazz it up or something.

People find this review helpful!
deadman245 responds:

The point of the spinning things around the shooter would be distraction. They actually react to the music. Turn off the sound effects and music once and they won't be there. But they're also the reason you rapidly get points. As for the bullets and guy, yes I did get lazy.