Block Squad

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Hello all you New Grounders,

Welcome to our latest game, Block Squad, which is something of a re-work of our previous title, Knightfall. As a member of the squad it's your job to save the city from an infestation of pesky blocks, retrieving the city's valuables (such as cats, burgers and ice cream) to unlock the exit to the next level.

On each level you will need to collect a certain amount of items before the exit opens, but you have a limited number of moves in which to do this. To move your squaddie around the board you will have to both remove blocks beneath them and rotate the board. Blocks can be removed from the board simply by clicking to highlight them, then clicking again to clear them. Removing groups of 3 or more blocks will only cost you one move, removing a pair of blocks will cost you 2 moves, and removing a single block will cost you 4, so make every move count! The board itself can be rotated by clicking the arrow on either side of it, or by using the left arrow, 'A' or 'Z' keys to rotate left, and the right arrow, 'S' or 'X' keys to rotate right.

Points are awarded for completing a level quickly and efficiently, but the biggest bonuses are to be had by collecting as many items as possible. The metal blocks can't be cleared and are generally a bit of a nuisance, but nothing more. The key to success is realising that you don't necessarily have to move your squaddie, rather that you can move items or indeed the exit instead.

Finally, you can also use 'Esc' or 'P' to pause the game if you fancy a breather, and 'F' to enter full-screen mode. Hope you enjoy the game and please let us know what you think of it!

Nice one,

The Megadev team.

*** UPDATE ***
Thanks for the slot on the front page Tom and everyone else at NG! :-) Just uploaded a new version which features a new and hopefully better tutorial - thanks for all the great feedback so far!


The Music

Pretty fun, didn't realize you could take out one block at a time for a bit though ha.
I usually mute the music in these online games because it normally drives me crazy after 12 seconds.... but not this time. The music was AWESOME. Really cool, it enhanced the whole experience.

very familiar

it reminds me a lot of knightfall, both games are good imo, but they get old after a while. the game overall was fairly enjoyable and i thought that the character and stage selection were good additions, you should develop those portions in your future flash projects.

New twist on a classic game design.

Fun idea! But I would have liked to see the characters having a maximum height/width of one block only. It made the game difficult to grasp in the beginning, even with the tutorial (which to me did not stress the importance of grabbing items. I lost at level 2 and wasn't quite sure what I had done wrong.)

Of course, I soon enough figured out what my issue was and completed many more levels. Great graphics & music; all around a pretty good package.

Fun and simple

Had fun with it for a while. The timer I think is a bit mean, as you already are trying to minimize your moves as much as possible, so giving only so much time to beat a level is rough later on and made me rush my moves. Other than that, good game.

nice, cute, and addicting

is and ok game i would like to see more features.

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Credits & Info

3.77 / 5.00

May 27, 2009
5:31 AM EDT
Puzzles - Other