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Marijuana Stand 3.0

rated 2.87 / 5 stars
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Simulation - Job

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Credits & Info

Apr 20, 2009 | 7:19 PM EDT

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Author Comments

Never played? Read the in-game instructions under the "help" menu.

Happy 4/20! I know alot of you have been waiting for a LONG time for me to finish this. Well, I worked out the major bugs, added the rest of the dealers and a "high"score list. One kink you gotta watch out for is make sure that you don't click on anything else while in a gun fight or you could end up with the gun out the whole game ;P Hope you enjoy! Some of you guys ended up in the thanks section of the credits, check them out. Peace out, and thanks for all the support,

edit: Yay, front page! Been a while... Thanks guys, you rock. "High" score of 4/20 = Tristan of Australia with a score of $164,481. Congrats Tristan, you beat the maker as well!



Rated 5 / 5 stars

Thank you.

I love this game. If I knew who you were I would get you so baked you would be seeing purple goats. Thank for being a stoner. -V65


Rated 2.5 / 5 stars

Didnt work =/

it wouldnt be fair to give you 0 stars but heres half 4 ur troubles


Rated 5 / 5 stars

Cool game.

i hope that there is another on the way.

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Rated 2.5 / 5 stars

Good potential, bad implementation

I can see this game potentially become the flavor of the month. Such a game like this can cause issues for schools as all the students will be dying to play and talk about this all day. That of course, is what I believe to be the Target Market: Teenagers and young adults as the priority.
I'm going to just mention the Good and the Bad points of the game.

The Good:
-The idea in general will get plenty of people's curiosity and Newgrounds its a great location to spread it.
-Although this game isn't the most original... what is these days? Honestly its ideas are still better than many other drug games I've seen out there.
-Character development, well I just love that in games. Gets me more motivated.
-Shops had plenty to sell. I liked the idea with the whole buying music thing, very smart I reckon.
-Several options and clients to gain your products, enabling us to be a little more open-ended and use our minds.

The Bad:
-The menus, templates & button positioning, although customizable, was a bit too tedious and therefore confusing and slightly frustrating to use.
-The beginner tutorial could be extended just a bit more to help to newbies like me on track. Perhaps get us to buy and sell our first items with a step-by-step descriptive tutorial?
-The game doesn't appear as open-ended as I hoped it would be. I would like to have moments totally away from the menu and walk around, explore territories, search for potential clients and threats and deal with them with random encounters.
-With the contribution of all the bad points, it makes the overall game over hyped during the menu then become a bit too plain, placid and basic when at game play which is a major disappointment.

On the note of bad - Ive been reading several of other people's comments and while some offer valid points you seem to shun them or tell them "No your wrong, your stupid" which isn't going to help you spot any hidden problems or make the changes needed to gain constant 10s and positive feedback. Be a little less defensive to to reasonable comments.

The Game is a good idea, can be one of the best games around but needs improvements in its entire interface and more interactivity and freedom. And I don't mean by more options to click more buttons but rather more options to feel more in control, free roaming, animation and better innovative battles.

Anyway good enough game to receive a honest 5/10. I know you put hard work into it and do not deserve nothing less in my opinion.

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Rated 5 / 5 stars

This is excellent!

Would Howard Hesseman lie for weed?

Yes... I would.