its kinda fun
i think it has a good concept, but I realize there are more possibilities with this.
good luck in the future! :)
Get to the first "ALL YOU CAN EAT" bonus level collecting quickly the "time" power-ups (you need to reach 50 seconds!). I hope you like this new concept :)
thanks!
its kinda fun
i think it has a good concept, but I realize there are more possibilities with this.
good luck in the future! :)
hey chamilitary81, thanks for your comments and for the score :)
do you mind sharing the ideas about the "possibilities" of the game? what would you add or change?
Thanks!
hmmm
I couldn't tell if it was getting harder the longer I went, but it didn't feel like it. Skulls should become more frequent, and time bonuses should be harder to grab (move more quickly). Even if food becomes harder to grab, it wouldn't matter if I could still survive forever with very little work.
hey Ditocoaf, thanks a lot for your feedback, comments and score. I'll take your suggestions into account. The skulls come more frequent but maybe is not changing as fast as it should.
Thanks again!
I fuckin' hate roaches
your game is cool though, could be a bit more complex and could use some creepy foot sound for the roaches movement, I know theyre quiet in real life but I think it would have a cool effect, also you should make multiple levels.
multiple levels sounds interesting. Thanks a lot for your comments El-Syd and believe me, I hate roaches more than you do! haha
Cheers!
pretty orginal
it was ok at first but then got quite boring quickly.
I know it gets boring, specially if you don't get to the "All you can eat" bonus level, then it becomes more interesting...
thanks a lot for your comment toxiclewies :)
yeah not bad.
thought it was pretty cool. Decent music, I liked the little delay as you movd the roach, brought a little bit more skill and timing into it. Died quickly cos i kept going after the green faces that were dead... Good effort though.
Rupe-The-Dupe, thanks a lot for your comments, and for the score :)
I'm glad you liked it. Thanks again!