This is an old game I had originally made back in high school as a group project for a computer graphics class, recently ported to AS3. Of course I had fixed a few bugs, and made it more public friendly. It is a little difficult at first, but is quite addicting once you get the hang of it. It had the whole class playing it over and over for the last couple weeks of school once the final projects were done, hope it has the same effect on everyone else. :D
Instructions are in game, but I'll post them here anyway:
WSAD or arrow keys to move (or mouse if enabled)
P to pause
M to toggle mouse control
Move around to swing your tail, hit enemies with enough force to kill them. Avoid hitting enemies with the dragon or you'll lose health. Try to last as long as possible and get as many points as you can.
Some issues people may be bothered by:
- Pausing doesn't pause animations. I know this, but I didn't feel it was very important (or worth the complete redesign of everything to enable it), as you're probably not going to be pausing much anyway.
- No highscores. Depending on feedback, this will be added soon.
Any and all feedback welcome. Any suggestions or ideas for improvement don't be afraid to post up!
Hope you guys enjoy it! Have fun!!
Programming - Ryan Mastrolia
Graphics - Maxwell Fishman