Bitter Pill - Level 1

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Author Comments

I've been building this damn thing off and on for nearly 10 years, sometimes letting it sit for a year or so before getting unsick of it and picking it up again. It was originally a Director game which was converted to Flash, then to AS2 and I'm just glad its done... well, sorta done. Look for more levels in the future, and check out more games and toons or contact me at thefrown.com.

Thanks to everyone who've left comments so far, including those who offer some criticism I can try to work into future levels. The trouble is that I'm mostly a writer/artist, not a programmer and this is pretty much the best I can do. So don't count on the gameplay changing much, just new environments and badguys. But hey, it's a Flash game. This ain't Xbox, it doesn't cost 60 bucks, and I'm making exactly zero dollars from this, so it's not really trying to break any new ground. Really the most important thing to me is that it is 100% anatomically accurate. So you're learning. I promise.


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Most impressive

You have a most impressive game here a very nice style with good detail the graphics alone are very well done. I like the idea of saving amount this also had a sort of 3d style about it and that made it that much more fun you have a good creative style here with lots to do and see nice front paged award as well that's always great but anyways great game here

Really I found nothing this game stands alone and needs no further changes it was blessed with great direction


it was a good games

pretty good

eh nothing to new

this is kinda like gangsta bean...eh...wouldnt like 2 c 2nd version of this unless u get easier obsticals those lint ball lookin things r stupid and impossible to dodge...

cool/ok game

this is a cool game but stoped after like 3 minutes playing this game. I couldn't find the things u had to pick up so i us stopped after that. Great thinking of this game inside a stomach.

A Unique and Interesting Game

The game's settings are rich and colorful, with amazing use of body parts as obstacles and overall interactivity with these parts. Power-ups are always welcome, and it is advised that you save your ammo for when you need it. Creatures are an eyesight as well as a pain to kill, but this is just relative to how you are with your character. With that said, the controls are a little slow, in what seems to be an attempt to simulate a flying motion; however, this can cause trouble when making quick turn and getting through small spaces. Overall, a nice addition to the websites game list, and a must-play for fans of games like Metroid.

Credits & Info

3.93 / 5.00

Dec 16, 2008
4:17 AM EST
Action - Shooter - Multidirectional