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Bucket Shooter

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Author Comments

This started off as a physics proof-of-concept, but I spruced it up a little bit in order to make it more playable and user-friendly. There is no real way to lose, so it isn't as exciting as it could be, but the velocity of the bucket is increased with your score.

This was written in AS3 and takes place on a single frame.

NOTE: For reasons I'm still not completely sure of, sometimes the bucket will become transparent, but still present. This can be solved by shooting around randomly until you score. It shouldn't happen TOO often.

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Clever idea..

Neat game.. I like the idea but there could have been more to it. It was addictive though and that's why I gave you a 6.

Kind of new...

It felt like a change in the ordinary. It me intrigued for a little while just trying to make baskets, but if it had a better objective and better sense of reward than just accumulating points, it could be better.

that was fun

the best bucket addictiong shooter ever 10/10 5/5 ^^

Kinda boring..

It was ok, but it got boring after a while.

Not a bad start..

Well, it wasn't a terrible first attempt. I think you should change it to where you have to click & hold for power on your shot, instead of having a bar to adjust power before you shoot. Also, I don't think you should have to ball leave the visible area. just make the borders of the game the edge of the screen.

Credits & Info

2.66 / 5.00

Nov 1, 2008
8:17 PM EDT