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Blackbeard's Assault

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Author Comments

UPDATE: I've posted a new version, 1.0.2v, that should help with the lockup between levels. Please let me know if you continue to have this problem!

Blackbeard's Assault is a sequel to my first marble popper game, Blackbeard's Island. I've improved several things this time around, the gameplay is faster, there is a new saved power up system, and the courses actually have tunnels. The tunnels allowed me to have much more variety in the course design, and allows the game to make better use of the multiple cannon mechanic which is somewhat unique in the genre.

This new game is in AS3, which has given the game much better performance.

There is also additional bonus content available from my sponsor at candystand.com, so please check that out.

I hope you enjoy!

Jim

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Cool

So this was actually pretty cool and I like the vibe and energy of this the puzzle system about it was nice you have some nice features and the puzzle system can get hard rather fast

~X~

basicly like zuma

it's the same thing but with power ups.

not a fan

I was stupid enough to not read the discription and walked into a puzzle/matching trap! i hate these but im sure many people like these 7/10 just not a fan :)

Really fun

Im not usually a fan of puzzle games but i enjoyed this quite a lot. It got quite intense on some parts where your trying to fire cannon balls like mad to stop yourself from dying. I alo liked how the story would continue a little bit after each stage - a nice incentive to keep playing. Everyone is saying this is like Zuma - well ive never played Zuma ive only played this, and i had fun!. About the only thing i didnt like was having to go to your website in order to play the second chapter. I can understand why you did it, its just annoying having to load a game twice in order to finish it.

copy!

everyones right, this is just a copy of zuma
but it still has some nice twists.

Credits & Info

Views
33,515
Faves:
15
Votes
25
Score
3.26 / 5.00

Uploaded
Oct 2, 2008
12:21 PM EDT