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rated 3.55 / 5 stars
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Credits & Info

Sep 12, 2008 | 6:26 PM EDT

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Author Comments

I'm a newb when it comes to actionscript, so I made this to test out all my current knowledge. Arrow keys to move, spacebar to fire, and [R] to restart to your idle position. When his life bar is depleted, you win. There is a high score feature, so although you have infinite lives, the lower your time, the higher up you'll be on the leaderboard.

Any constructive input is appreciated.



Rated 3.5 / 5 stars

Could be better.....

It just seems too generally hard and tedious. It took me about 122 minutes to kill him. I probably died 1000+ times. There's just so much stuff all over the place, and you move REALLY slow. You don't fire fast either, and the bullets travel slowly, so it's hard to hit Smithy when he's teleporting and zipping all around.

Good game, though. Just has some things about it....

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Rated 5 / 5 stars

Good game.

At first I thought the bullets weren't doing anything, but I can see now that the top thing is his health bar, and after I figured that out, it was smooth sailing.

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Rated 3 / 5 stars

omg seizure

Holy crap don't play this game in a dark room as for the game i like that you put the smithy song in there but the actual point of the game doesn't make much sense you should have used mario or something from the game instead of a random shape good job though

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Rated 1.5 / 5 stars

No idea what is going on.

I read the directions in the description of the flash, and tried to play, but it was pretty much impossible. There were tons of spinning balls moving too fast to avoid in your slow little blue dot, and the seizure inducing bars on the edges didn't help either.

There was just way too much going on screen to even call it a playable game. Even if any of my shots were hitting home (I have no idea if any were) I don't think they were really doing anything to Smithy.

Seizure inducing and spastic shapes aside, the game at least looked okay. Big fan of Super Mario RPG here.

better luck on your next flash.

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