I was quite impressed by this! It was weird because I did it with no sounds at first. When I did use sounds, it got even better! That's probably the main reason why I like this so much. It's just great to have all this action. A lot of times you just have to be lucky.
I don't quite get the title, but it is really cool! I also like how you show all the little things going on. I still have no idea how to get powerups. It's still nice to look at. This should be more popular.
Just another geometry wars knockoff with a few negligible differences.
Nice game but i feel the lack of "Uprade", the enemies get stronger....why shouldnt we? And maybe a big boss fight could come at the last fight.....but in all its a good game
It's a pretty novel idea to have a shooting game where you don't control the shooting. It doesn't sound too cool, though. The inclusion of pickups was wise on your part: makes everything seem that much more hectic. Some things reminded me of Geometry Wars (in a good way), like the crazy parts where a huge wall of rocket ships would appear and scream death at you. All in all, I liked it, and I'll probably play it again. What could you improve upon? Hmm...
I dunno. For this kind of game, it seems like you really hit the nail on the head. Maybe if you included different difficulty levels. Wait, did you? Lemme check...nope, don't see any, although I do appreciate the second gameplay mode. Though, that one is over a bit quickly and seems a little too easy (despite all the death-screaming rockets). Extra difficulty modes might make certain people feel like badasses, but I don't really mind.
No, I can't really find anything for you to improve upon. I guess that means I should give you a perfect score, right? Dodging stuff with the mouse is fun for me, and it's kind of like an added bonus to see that stuff explode and drop goodies.
Enemy design was fine
Difficulty was fine
Sound was fine
Scores were well done
But nothing really great throw
Bring it on u have shown big potential