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Author Comments

Figured I'd leave some general instruction/hints here:

There are 3 orbs on the screen. You must shoot one of the orbs in-between the other two orbs in order to complete your turn. If you fail to do so your opponent (the computer) is awarded a point. If you succeed then your opponent must do the take it's turn. You cannot shoot the last orb that was shot by your opponent. The orb must make it a little way past the center of the other two.

The goal of the game is to make the perfect shot so your opponent cannot shoot an orb in between the other two.

If you are near a wall sometimes you can do bounce shots. If the two orbs that you need to shoot in-between are near a wall sometimes you can shoot your orb at the wall between the two and have it come back out and it will count.


THis is a great game with a concept I rarely see. Nice work and add some background music.

Nice Game!

Fun, original idea, interesting game, cool special effects.


very original


i got the number 10 spot on grid!look for spyderbrd ohh yeah!

Nice idea

And quite well executed, but the AI needs work. Even on hard mode, the computer never seem to try bouncing the balls to get out of an impossible situation.

Also, once you knew how to win from the opening position, it just got tedious and seemed false when the only way to actually have a game was to lose a round and then try to win the serve back.

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Credits & Info

3.45 / 5.00

Jul 28, 2008
1:33 PM EDT
Skill - Toss