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Evito Ball

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Author Comments

Use the arrow keys to move, and shift to activate the speed boost (you need to complete the game first). Try to score under the par time each level and earn skill points which get you trophies.

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The only thing I don't like about this game is that to reset a level you have to press A instead of space. I love the rest...

Quite difficult

It was weird because the first two levels were ones that I only had to press one button once to get past. Everything was just so complicated after that! This was still playable because it has an interesting idea. I am not sure if the kinds of ground makes a difference on the levels of how the ball goes. It certainly was the best way to make a golf game look like a video game. In fact, I envisioned a golf game like this myself once only in real life (without the lasers, though).

The music is decent and gives off a bit of a sense of wonder. What was also cool was that the graphics were nice even if there was not the most detail. I guess I'm only mad because it was just so easy for me to go overpar. More skilled gamers should have more fun with this. I wish I understand what the title meant.

It's pretty good, but It still needs work

It's a really good game, and I had a lot of fun playing it, but I just think that it needs something with a little...pizzaz. Maybe adding some upgrades or powerups. And the one laser turret is really annoying. Maybe decrease the time that the beam is there.

its gets hard

stuck 0n 13

nerve-wracking

It starts out pretty easy, getting the ball to the hole after collecting the tokens. But after some of the more intricate weapons come into play, it loses some of its fun quality in place of a raw hatred for said devices. I can name more than a few levels where split-second timing is critical, and only computers can perform on a split-second basis, which I am not. I made it through most of the wood levels, reached a ceiling, and rage-quit. Then I tried the felt levels, got to a certain point and rage-quit. Then I tried some of the ceramic levels, did okay, and then rage-quit. I dread the steel levels. Or whatever it's called, I don't want to look right now. The game itself had few flaws, especially for projectile motion, bouncing and the little red ball that follows your every move to the pixel. But rage-quitting is not something I enjoy. So I'm giving this a 4. I round up mostly. lol.

Credits & Info

Views
63,643
Faves:
100
Votes
90
Score
3.94 / 5.00

Uploaded
Jul 24, 2008
6:08 AM EDT
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