Winged Bullet

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A bullet with wings travels much farther than one without. Fly through the cave collecting the energy of its inhabitants to power your wings!

Click to open your wings and move up. Release to close them and move down. Avoid running into the ceiling or floor. Run into flowers, bugs, and jellyfish to replenish the energy in your wings or you will begin to lose lift!

This is a classic game style that I really wanted to bring polish to and expand on. I hope you enjoy it.

-Thanks for the FrontPage!-



This reminds me of the helicopter game, the one that's identical to this and came first.


This one is stylized so beautifully, the music, the sounds, the animation all works together to create a very peaceful serene feeling. A very ironic depiction of the bullet, which was also wonderfully done. All in all I can't say enough good about this game, I no longer need the helicopter game, it has been replaced.

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i liked it

it was like the helicopter game, but with a twist, you should have a high score table

People find this review helpful!

great work void !

the only thing that this game needs is a pause button! great graphics i love the way the bullet moves the increase in dificulty is ok as the cave gets realy narow .This is a skill game reminded me of ''cube field'' also the one touch death sistem is what makes this game work! personal best 4587 :P

People find this review helpful!

A very clean approach to a classic concept...

I think I like your version better than some others that I have played of virtually the same game! It had nice graphics, very serene music (the kind you can relax to), & the playability factor was good to great! I would play this one again... in fact, it will become an addition to my favorites! My hat is off to you, sir! *bows like a scarred gentlemen that he is*

Void24 responds:

Very glad that you enjoyed it, thank you.


i remember when this falsh was up for judgement and i was like 5!
im glad this didnt get blam'd it truly rox
good Day,

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Credits & Info

3.90 / 5.00

Jan 22, 2008
8:38 PM EST
Skill - Avoid