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Strategy Defense

rated 4.21 / 5 stars
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Strategy - Tower Defense

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Credits & Info

Oct 17, 2007 | 11:40 PM EDT

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Author Comments

Graphic by Awaken Dreams Studio.
Programming by Arief Raditya P.
Game Music by Tony Sugianto.

It's Tactics Role Playing Game, there were two kingdoms, Doven and Dogfire. Dogfire Kingdom expanded their territory and destroyed all of the villages of the Doven Kingdom. Most of the Doven Kingdom Army was killed and the King of Doven, named Fayla, ran into the Dark Forest, powerless and without soldiers or guards to protect him. His wife, children and the Doven General were imprisoned at the Icegreen Island.

Your missions: find and rescue Fayla family and destroy all the enemies of the Land of Doven.

Game features:

1. 28 missions and battle areas.
2. 27 characters, vehicles and buildings.
3. 16 items, weapons and magic.
4. 6 game music.
5. 5 ranks (dragon archer, knight, sniper, power tank and destroyer).
6. 4 landscapes (grass, rock, snow and sea).
7. Load game and save game.
8. Tips and Tricks of game.
9. Hall of fame highscores board.

Thanks for playing!

Also thanks for anyone who played this game, any comment, feedback and review would be good addition in the future version of this game.



Rated 4.5 / 5 stars


I love this game, but the ending is HARD! Strategy Defense 2 is way easier than this to tell the truth.


Rated 3 / 5 stars

Ain't a Shining Force; it'll do the job.

Strategy Defense is a little weird. You play a heroic character who fights bad guys and levels up in order to save his kingdom, and the game features a definite (though extremely limited) plot which might lead you to believe that it is an RPG. However, all of these RPG elements are subordinate to the main thrust of the game, which is strategic in nature.

Essentially, you fight a series of turn-based tactical battles against enemies who look suspiciously like Lego men with weapons. After each battle, you advance to another one via a linear map. After you've fought a few battles, you'll start being taken to a shop where you can purchase special arrows, healing potions, and transformations before you advance. Occasionally, you'll witness some sort of dialogue between your character and someone else, but you never have control over this.

The battles themselves are pretty neat, occurring from an isometric perspective that reminds one quite a bit of Final Fantasy Tactics. You spend the first quarter or so of Strategy Defense as an archer, and you can get pretty far using hit-and-run tactics. You may find this difficult at first, since the game only lets you move in a straight line on any given turn. The enemies face this limitation as well, however, so it shouldn't take you too long to adapt. More annoying, however, is the fact that you don't get to command any sort of fighting force against your enemies. Every battle is fought single-handedly, which limits the tactical possibilities quite a bit. Also, later on in the game, large enemy sprites tend to obscure surrounding spaces, making targeting difficult.

Those are relatively minor quibbles, however. The enemy AI is pretty good, and will give you a decent challenge during the first third of the game. The game gets much more difficult once you start facing riflemen, however, and the AI isn't to blame. Rather, this drastic shift in difficulty comes about because you must now start to rely much more on expensive magic in order to win battles. You'll also start drinking Health+ potions like it's your job.

Despite the occasional design flaw, Strategy Defense is a good game for fans of tactical RPGs.

People find this review helpful!


Rated 3.5 / 5 stars

Ya know, with this game format

You could do a Super Robot Wars like game.


Rated 5 / 5 stars

I always loved it and always will.

The title (of my coment) said it all.


Rated 5 / 5 stars


really pretty good man! but i'ts too hard X'D help me please!!! the rifleman ? what the trick ?