Good Tut
It was a good tut, but you might want to make an option to turn the music off. It got on my nerves. Keep in mind that everyone has different tastes in music. Other than that, it was a nice tutorial.
Made this in an hour! :D
I need ideas for the next tutorial, tell me what you didn't understand from previous lessons or what you need to know. Because I'm happy to tell:P.
Good Tut
It was a good tut, but you might want to make an option to turn the music off. It got on my nerves. Keep in mind that everyone has different tastes in music. Other than that, it was a nice tutorial.
Good job
Another good tutorial, it's useful for noobs.
Ideas for the next tuto:
Audio optimization, frame to frame animation
When you finish, you should make a tutorial includig all mini tutorials, that would be great.
Ok thanks:D!
You should stick to movies
the tutorial was good but it isnt what i call intermediat. its more for beginers. but i like your drawings and animation you should stick to making movies. i would like to see one from you
Nah, I have the worst Ideas ever.
need to know-music
I want to know how you use multiple sounds in a movie without making them run into each other.
Example:
I'm making a game where I want the menu music to go on forever (or 65535 times) but when the user presses a button to go to the actual game, it stops the menu music and starts the game music.
Oh that's easy. When the game starts in the first frame type in the following actionscript;
'stopAllSounds();'
Then in the frame after put you're music in.
-OR-
For the button that leads into the game type in the following actionscript;
'on (release) {
play();
}'
Then on the frame after where the music should end to go to the next scene, or you could put in some actionscript to make it go to the scene where you put the game, anyway... On that frame on the layer where you put your music, insert a keyframe(F6) then in the Sound Sync options in the properties bar set it to stop. Like I did in the tutorial.
Tell me if you didn't understand any of this.:D