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Tower of Babblers

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This is a game I made for the 2nd Jayisgames.com competition. It's a simple puzzle game, which comes with no instructions (as per competition rules). Some people said it was way too hard to figure out, so here are some hints:

1) Click on the Monument covered with vines twice to start things off.

2) Click on the hourglass twice to reset the level.

3) Everything you need to solve the puzzle is right in front of you. Pay close attention and click on everything :)

4) In the ending, nobody is getting zapped.

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So this was notbad I think I like your sprite work here most of all this does seem to need more of a score system maybe something more advanced but overall I had fun on this game it has some good gameplay I like the game energy in this it has some good flavor


Tower of Babblers is a puzzle themed flash. Graphics are decent enough to tell everything apart. Gameplay starts off challenging until you get a feel for how things work out.

This game was made 7/14/07, and I am only the twelfth person to review it.

Oh man, lmao, love the Tower of Babel title pun! Somehow that always makes me think of Doom... but yeah, I know it's completely unrelated. There's not much of an in-game introduction (actually, there is no in-game introduction!) but the idea does seem pretty neat. Different, fun, and with sprite graphics. Good play!



The aim is to build the towers shown in the meter, in the same place, at the same height (e.g. three blocks tall) and in the same colour. There are six building spaces. They correspond to the six spaces on the meter (the vine box you double click).

You make people by clicking on the purple square tiles on the left, two people build towers slowly, three people build quickly. You can change people's colour by clicking on them, from red to blue to gold to red. If two people see someone of the a different colour inbetween them, they'll kill him. If there are two of different colours, nothing will happen. If there are three of different colours, the tower gets smaller. If there are several of a different colour i.e. three reds on a blue tower, they'll build it down. If you reach the heavens, God will screw with your people and your towers. So don't.

This is the method for winning.

Double click on the vines. Work out where each tower is placed. On a spot where you need people, triple click, turn them to the right colour. Once they've built it up click on the middle one. When they kill him, click on one of the remaining two, and the two will fight and do nothing. Continue this till you have all towers you need.

Critisism. Make a scoring system. Give us some powers, maybe godlike, to screw with the towers. Perhaps a divine fist, or a catapult. Maybe the ability to call down fire on people. Make the people have amusing speech bubbles to explain to us what's happening. Examples. "Where am I?". "I think therefore I am... or am I" "Oh God, my girlfriend's gonna hate this new outfit(after God changes them)". And some movie quotes maybe, if you can't think of anything. As they get donked and fall off. "It's full of stars". "Take your stinking paws off me, you damn dirty red". "I fart in your general direction." When someone bounces off another group. Something to keep our attention. Maybe add a quote or two from genesis on the babel tower, or a proverb or two, inbetween scenes, that seems strangely relevant. Like... Through wisdom is an house builded; and by understanding it is established. Proverbs 24 v 3. Or, a bit later, Rejoice not when thine enemy falleth, and let not thine heart be glad when he stumbleth: v27. Make the game interesting at every turn.

Great Game

at firstthe game is confusing,
i messed up a couple times.
but after a while you start to get the hang of it
overall great game!

Credits & Info

3.81 / 5.00

Jul 14, 2007
1:43 AM EDT