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BFL platform 2

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Author Comments

numba 2 is out, oh my.
Controls: Arrowkeys = move
Space= jump
ATTN: When an object is rising up, you will not rise with it, instead but fall. To go up with it, jump as soon as it lifts upward and continue jumping, you must get the timing right or you will fall, ex. the red balls.
Have fun now. :/

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Better than the first.

If only you could combine the first and second BFL platforms together, you'd have one great game. The only problem I noticed was lag. The thing lagged like crazy, and that was definitely frustrating. If you can get past the lag, it's a very fun game. 3/5

Ugh! Man I gave up!!!

That was definately more enjoyable than the first, but also far more frustrating! Man I would have loved checkpoints that you went back to if you fell down a level! I ended up stopping at the second vertical moving rock, I just cracked haha. Very fun to play, lots of new objects, and lots more gameplay.
Good addition to a solid platformer.

Its good

but make the jumping a bit quicker and more responsive. An make it so you don't get stuck in the objects that move up and down.

BreadFruitLock responds:

sure thing

Great improvement

Dude, you have done a great job at improving the game. It is much better than the first version. In this game, it was more challenging to finish the levels and more items were added. I really like playing games that are hard to beat, and it is my pleasure to tell you that your game is very addictive for me. The only thing that you may need to improve next time is the bugs. Despite an outstanding effort, there are still a few bugs which prevented me from jumping. You have tons of talents, and I believe that the third version will be even better. :)

BreadFruitLock responds:

and how


improve the graphics and make a better looking charecter next sequel, this one was hard though, but i still loved it!!! pplease make a third one! i love your platformers, how about tracing a bitmap of a jungle for the backround. make him have a attack maybe? like a long stick of bread(i know its stupid, but since hes bread fruit clock) or a sword with a clock on it. how long did it take for you to make this one?im pretty sure since you already had the AS code it took a lot shorter...i hop.lol. mabye have a newgrounds clock charecter?

BreadFruitLock responds:

oh,and this one took about an hour and a half.

Credits & Info

3.71 / 5.00

Nov 15, 2005
7:14 PM EST