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>> Please note That If you Are Using memory on other programs It will Probably Cause the Game to Become Laggy In some areas. Select Medium Quality, by right-clicking if it persists as the graphics are barely affected by this<<

Please let me over the 3.5 line guys, I'm so close.. have heart! The blue banner elluds me!
I have learnt from and appreciated all my past reviews and would love to hear any suggestions or legitimate complaints, with a reason too, I really hate it when people say, “Didn’t like it. Score = O. Too many probs.” It makes me think, What probs?

This is my third game, based on the same concept as the other two but with much extra. I’m proud of the better transition scenes, the growing number of seemingly “3D” items and the shop.
It is just the one level, I had planned on more, but I want to start fresh and add more improvements so I’m cutting loose… There is a second level (half finished), if this makes it front page I’ll try to finish it and add it, since adding to a dead link will mean no-one will see it. If the games too hard buy some medikits, the Uzis just for fun.

The challenge, pass the level without a medikit, I can, but I made it so I dunno, and saving all the hostages… Extra points for no uzi. Have fun, and If you like the game don’t be harsh when you vote, think how many ideas people will give me if I get to front page, and from those a bigger, better game may arise! Think about it.


Left-Click – Fire
Space – Reload
D – Duck
P – Menu “Dose not pause”
M – Use medikit
1–2-3 – Weapon change, pistol, shotgun, uzi.



It was generally good, the music did get a little annoying after a while, and the controls were a little awkward. Visually it was excellent, not perfect but it was still a good style of artwork.

The transition between sections could have been a little smoother, the character just goes from on section to another with no explaination of how he got there. Also a quick 'storyline' at the start explaining the character would be nice.

Still a very good game.

Toccuma responds:

I apreciate that storyline is a good thing, but I make these games as non comitting projects, also the value to time ratio is lesser for cutscenes. However as I get better at making games I'll have more time and energy for story.

Bit Hard

I found it a bit hard on the train when you were shooting across an open space or whatever. When they ran across the top and ducked in the bottom. But that could've been just me.

Pretty unique

Although the idea may not be original, the way you did it was! Kool art style and all that other crap, make easier and put the controls closer togethor.


its realy cool, but to hard for me :(

Toccuma responds:

Try, but if ya find it too hard, why not buy a medikit? Theres coins, you need to shot, in objects.


O.k. It's good ^_^ i'm ipressed, there are many bugs though, like - you can shoot someone and not hit them, and if you die and click 'go to shop you get trapped in the shop... These need to be sorted out.

Toccuma responds:

In some casses u need to release on the target, a click, instead of click - pause - release will bypass that problem.. Also press P to bring up a menu, or click on the button in the top left hand corner to exit shop

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Credits & Info

3.46 / 5.00

Jun 26, 2005
7:04 AM EDT
Action - Shooter - Tube / Rail