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Hacky Sack Insanity

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[EDIT] big thanks for front page NG. I also darkened the blue of the hackies, hopefully it'll correct the contrast problem

Here lies the sequel to the madness of hacky sack.

There is a long story about this piece of animation, especially considering that it's been on hold for an exhausting 5 months, due to an actionscript problem. Many people complained that Hacky Sack Madness had too fast a pace and that one couldn't see the ball at certain times. In Insanity, the character performs twice as many hits during nearly the same amount of time. To avoid having people yell that they can't see the balls at all now, has been created a button which, when clicked, will decelerate the frame rate of the movie. To create such a button, I had to seek information from many people and places:
Fforacle forums
Stickslaughter forums
Newgrounds forums
Flashkit forums
actionscript.org forums

But in the end, the final and most essential touch was added by N0RM, an immensly talented 3d modeler/animator and a very good friend of mine, who made it all happen tonight.

- www.flashsenic.com -
- www.fforacle.com -

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let me try that.

Just taking an trip down memory lane and I remember watching this.

nice animate

Just hearing the title made me weirded out about how this was a cartoon. It seemed like it would have worked better as a game. This is still quite enjoyable. The music really makes it. That Matrix stuff never gets old. Everything moves quite smoothly.

I assumed you'd get a combo of 100. It's just a really nice even number. I remember trying to play that back in high school. Come to think of it, that was the exact time this cartoon came out. I guess it was just really big back in those days.


*currently speechless*

Credits & Info

4.18 / 5.00

Feb 6, 2005
1:00 AM EST