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Nyrdl Madness

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Author Comments

I tried to expain this to someone once in great depth only for them to ask,"Is it a pickle?" Play and decide for yourself.

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its a bubble

Is it a pickle, though?

A good brand of bizarre this game is!
(a good brand of bizarre should maintain at least a mild amount of playability.)

The 'engine' part of the game seems quite advanced comparatively, judging the age. :]

As the user Ericho has well said in his review: "have to experiment with everything."

drink Nyrdl!

A rat game?

When I first played this, I thought it was going to be a cartoon at first. Yes, I normally don't look under the file info. The coolest thing about this how you had no idea what was going to happen next. The weirdest part was probably how it started off as you being a straw and blowing things away and then you suddenly were a rat. The most annoying thing is that I died twice on the exact same thing! I guess it shows I have good memory.

The atmosphere was really good in this, particularly the music. It's weird how cartoonish everything looks in contrast to the more realistic mouse. You succeeded in making a truly bizarre and fun game. Everything goes pretty fast and it's hard to keep up with. It's one of those games where you have to experiment with everything.


It's a pretty well made game visually, I just have hard time with the rat levels. I feel like the 'edges' didn't match up with my timings of jumps. Especially on wires slanted up or down. In order to make jumps that made sense to me visually, I would have to go much earlier than I would expect.

Also seem to have some weird movement with the air flow. Even positioned left of the packing peanut, instead of going right, he frequently shoots left instead. Might not have anything to do with things in your control, just annoying to deal with. I can deal with it for the most part, but dealing with timing those jumps is just too frustrating to deal with for me. Good work though, keep itup.

Credits & Info

4.25 / 5.00

Dec 10, 2004
7:14 AM EST
  • Daily 3rd Place December 11, 2004