i tihnk you need lots of tweak ups though
-menu, howto play and stuff like that
-info on what the bubles do, more bubles and types of shot
-more enemy ships
-landscape progression and boos at the end.
remindes me of this old skool games i usedto play, called tyrian.
Yeah, all those will be in the final game. Cheers.
A compact download, and it's not too shabby of a game, putting aside the fact it's a demo.
I know it's a 1942/1943 ripoff, but hey. This isn't a bad emulation or... er... thing of it.
I would suggest trying to make your own 16-bit eraish sprites, just to make this game as original as you can get it. The powerups ought to be done in sprites too, they seem slightly out of place as flash circles (though I'm guessing you already have planned to change this).
I'd also like to see some more powerups if possible.
Overall, nice demo! Keep crackin'!
Yeah there is quite a way to go. I wanted to try to get an engine working for a shooter then, as you say, slot in my own graphics. I used the dambusters theme as that is the game I plan on turning it into. Fight though waves of german aircraft to blow up the damn at the end of each level.
overall game was kool, but it was too difficult,try making it easier.
Its only a demo....Once the final game is out there will be structured levels and boss levels. The learning curve will be a lot more gradual.