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Simple Shapes Game Collab

December 18, 2010 –
May 23, 2019
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

EDIT [12/22/2010]: It's a well-known fact that the requirements of the 100 point medals are very difficult to complete. But don't get discouraged! It's possible to earn every medal. :)

Don't believe me? Check out these videos! (Remove any spaces that appear in the links.)
Ahnimal's game: http://www.youtube.com/wa tch?v=BS_TFYhqvsc
Stickman91's game: http://www.youtube.com/wa tch?v=2lVLMvcjcDE

At some point, I may upload videos for the other two games as well, but the two I've covered strike me as the most "controversial."

*****

Do you love destroying enemies with a turret? Have you an affinity for puzzle-solving? Are you enticed by the prospect of dealing drugs? Does dodging bullets and lasers make you feel great?

If you answered "yes" to any of those questions, you're sure find something enjoyable in this small collection of minigames. And if you answered "no" to all of those questions, you ought to give it a try anyway. :)

Each minigame in this collab was created with a big limitation in mind: Only simple shapes - such as squares, rectangles, and circles - could be involved in the gameplay. Text was also allowed.

Despite that restriction, four artists managed to design and create four entertaining minigames that challenge players in a variety of ways.

Enjoy!

By the way, constructive and honest reviews are VERY much appreciated. Expect to see responses to all of them! :)

*****

If the keyboard controls appear to be "sticking," it may be because of your browser. Visit this link for a possible solution to the problem (remove any spaces that appear): http://www.newgrounds.com /bbs/topic/1123318

If you encounter any glitches, please send a PM to Stickman91 that describes the issue in detail.

*****

Special thanks to Mike (http://mike.newgrounds.c om/), who graciously provided assistance with various NG API issues. :)

*****

UPDATE [12/17/2010]: Fixed a broken link on the credits page.

Reviews

nice but undone game

it needs a mute button, a pause button and better controlls.

questions:

why cant I shoot in the last mini game?

why is only cocaine in the drug game? since when does drug dealers only deal with one drug?

why cant I move the square? I mean, dodging would made it a little bit easier.

add next time better music OR a mute button!

<deleted> responds:

If you check out the options tab in the main menu, you'll see that there is a mute button, as well as other convenient controls. Only one game has a pause button, but I agree; it would've been nice if every game could be paused. I'm not sure what you mean by "better controls," though... you'll have to be more specific.

Addressing your questions:

I don't see why you would have an issue with shooting in the last minigame unless the Flash window loses focus, in which case you could click anywhere on it to regain said focus. I strongly doubt it's a glitch; try playing the game again...

For answers to your other two questions, you'd have to ask the authors of those games individually; Stickman91 is the one responding to reviews.

Thanks for reviewing. :)

Very enthralling

A great little game, where you have to adapt to many different challenges within the game. I can see that some of these are attainable easier than others and I'll have to finish those off quicker, before attending to business.

As you said, the shapes were simple and with that, we have seen a well produced series of games that mesh together in an unlikely fashion. Even the text-based game was good, despite the shortcomings of a game that to me was more limited than the rest (change the numbers, press enter and off we go) It is a bit of mental arithmetic that needs to be worked with, but you've got a nicely working game, so kudos to you.

With simple shapes, perhaps some sort of "concentration" or "match the pairs" style of game, you'll be able to expand upon this for a sequel. Good luck to you with that, as the success of this needs to be replicated in another format, that looks more polished and gets you the awards that you guys will deserve.

[Review Request Club]

<deleted> responds:

Thanks, Coop! A sequel would be pretty cool (especially if more people were involved), but there are no plans for that at the moment. But in the future, who knows?

Good luck getting those medals!

Excellent medal game!!

Your game rocks my world!! Best medals ever!! I hope your game gets a trophy!!!!!!!

<deleted> responds:

Thanks a bunch! :D

These medals are impossible

Except for the sliding puzzle, these are not fun they're frustrating. ESPECIALLY the coke game. There are NO parameters for the rules! "Don't hold onto too many grams for too long." 5 grams for a day gets you caught sometimes. What the hell?

<deleted> responds:

Holding any amount of coke can get you caught at the start of a new day; but the chances of that happening are far lower when you have a small amount (such as 5 grams), as opposed to when you have a large amount (such as 50 grams).

The single-game medals are quite difficult to earn, but remember, they're 100 points each! They were intended to be very challenging. ;)

If you have any doubts about those medals being achievable, check out the gameplay videos I've linked to in the author comments.

Not bad...

First of all i think this is a nice minigame collab

Played all four games for a few minutes and was able to earn 1 medal.

The first game got me bored quick thoug...
Even for a Minigame, there could be added some colors.
The music was kinda annoying after a while, there be some quiet music, that would fit to the black n'white theme... xD and probably a little *squash* when you kill an enemy. it isn't bad, I just got.....well bored

The second one was pretty easy if you can think at least a bit
It's rather short, it comes near to the microminigame limit of WarioWare (hope you know this)
Music choice on this one was good, fits well to a puzzle game

Third one...
well damn it i couldn't get behind it, first try i get up to 40 gramm and hold it for 5 days.
Second try, i read the reviews and tried with 10 gram, got same thing as malomano13, i got caught after 1 day.
then i tried to deal with 5 gramm stacks, same thing i did it for some days, then bought 5 gramm and was caught after 1 day.
This is pretty random...
I agree with malomano, a heat meter would be useful.
A few more graphics would be great, like Dollarnotes when buying/selling

I liked the fourth game most.
It got action... the difficulty increased quickly.
I had to give up when he spammed the lazers at 25%, nevermind that's my problem, it's possible anyway.
Music fits the Action.

All in all some good Minigames, could've been a bit more work on it.
This was sorta ''Basic''.
I'll give 3/5 and 7/10, hope you don't get disappointet.

<deleted> responds:

Thanks for all the feedback! Nice review. :)

Credits

Stats, Info & More

Score
2.80 / 5.00