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60 Second Mayhem

October 31, 2009 –
June 4, 2019
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Edit: Thanks for frontpage !
Edit: Fixed controls for movement.

Happy Halloween 2009 !

A very short game I made during summer.
Made in 3 days.

-zrb

Reviews

60 Seconds of Standing in the Middle of the Screen

Turning left and shooting, turning right and shooting, turning left and shooting, turning right and shooting. That's pretty much all the game is. The bombs are unreliable because they are thrown too far, and it's a safer bet to just stand in the middle of the screen and shoot. The only time you really die is if a gold zombie is coming on each side of you, since they take so many shots to kill.

There never really seems to be a need for the powerups that fall down, since you're pretty much safe in the middle. Why venture off to the side to eat a burger and risk your life?

Despite all this, it's still sort of fun for those 60 seconds of mayhem. There definitely could have been more to it, although I don't believe this simple concept has much potential to begin with.

Gameplay: 6/10
Graphics: 7/10
Sound: 7/10
Controls: 7/10
Presentation: 7/10
Replay Value: 4/10

Overall: 6/10 - Fair

Eurghh.

I don't like it. the concept is good, and i would have probably liked it if the controls weren't so bad and if the bombs actually did anything other than waste time, since they don't kill anything.

Needs work

This has potential to be a good way to spend 60 seconds of your life. However It has some MAJOR flaws. Controls are terrible... multiple reviewers have noted the glitch that causes you to be unable to turn around causing death by zombie... I like the idea of a one hit death game - but you gotta have a more responsive control system. Also my finger is tired from repeatedly hitting the "S" button to shoot...why can't you hold it down to fire continually? (Or add mouse controlled shooting?)
Music is a good adaptation of the Phantom Menace fight music - I liked it and don't see what other reviewer's issues are with it....
There is a lot of potential here... weapon power ups...platforms to jump on to or boss zombies could all be added to increase the replayability of this game. Unfortunately until control system is truly sorted this will just be an average game.

It's alright

I can't really review properlly, the glitches turned me off from playing any further.
Like other people have said, the controls have problems, and I found that the game has occasional spikes of lag.

Needs work.

Controls are slow. Numerous times did I hit left/right and not have the fellow turn that direction and get eaten. Got to the point where I had to double tap to compensate for the glitch.

Also, there seems to be an occasional glitch where a zombie is very close, and you shoot, yet it goes past him without hitting him, causing instant death.

Credits

Stats, Info & More

Score
2.43 / 5.00