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The Ng Level Collab

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Response to The Ng Level Collab 2008-11-07 02:12:14


Actually, just an update:
I discluded part 25, which is now taken by ShortMonkey.

Problem is that there are a lot of people who actually finished their parts, but haven't send it yet. Well... TehSlapHappy for example. His flash was done, I thought, yet he hadn't send it yet...

You guys do know my e-mail adress, do you? Heck, just upload the .fla somewhere and send me the link through PM on Newgrounds. I hope I'll get some mails :D

Response to The Ng Level Collab 2008-11-07 11:55:47


I hope I'll get some mails :D

lol i thought you said nails

Response to The Ng Level Collab 2008-11-07 16:18:51


Like: "To nail someone" or the object?

Response to The Ng Level Collab 2008-11-07 16:31:57


At 11/7/08 04:18 PM, Zerobeam wrote: Like: "To nail someone" or the object?

i dunno, just fuck it

Response to The Ng Level Collab 2008-11-08 19:46:41


i think i'll do 9
have something in mind, kinda short thuogh


Viva Mexico Cabrones

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Response to The Ng Level Collab 2008-11-09 03:23:18


At 11/8/08 07:46 PM, WAaAzZAaA wrote: i think i'll do 9
have something in mind, kinda short thuogh

That's great, I'll update the list now. :)

Oh, and just a note: I'm going to Bertn 'till tuesday... :3

Response to The Ng Level Collab 2008-11-09 15:11:02


this is a post and im super active


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Response to The Ng Level Collab 2008-11-09 17:23:59


At 11/9/08 03:11 PM, Simple-line wrote: this is a post and im super active

wow, simple line really contributes to the thread, is that sarcastic or not?

Response to The Ng Level Collab 2008-11-09 19:31:31


HAI GUISE.

I R PLOSTING LOL.

I do have a minor advancement on what I'd done before. I'll try to make myself do it more often, but I'm really lazy, plus I'm trying to find a job/practise more guitar/still have a social life.

Man it's all so much simpler when you're at school.

Response to The Ng Level Collab 2008-11-11 11:47:21


Thankies Noggi & Simply, the posts were lovely :)

Bertn is trying to bring over some lads to join us, and while most are quite busy, I still have faith in him ;)

Alrighty... How are the parts going? Any more updates or perhaps even previews?

Response to The Ng Level Collab 2008-11-11 11:48:48


im working on the profiles for the menu Zerobeam

Response to The Ng Level Collab 2008-11-11 12:54:17


For your profile, it should be:

-Short and to the point
-specifically less than 20 words
-no swearing or rude comments

Part 1
Author: sirtom93
Profile: DONE

Part 2
Author: ---
Profile:

Part 3
Author: funkycaveman
Profile: DONE

Part 4
Author: P1raten
Profile: NOT DONE

Part 5
Author: ---
Profile:

Part 6
Author: Simple-line
Profile: DONE

Part 7
Author: ---
Profile:

Part 8
Author: Trickee
Profile: DONE

Part 9
Author: ---
Profile:

Part 10
Author: Whirlguy
Profile:NOT DONE

Part 11
Author: ---
profile:

Part 12
Author: ---
Profile:

Part 13
Author: HeavyDNY86
Profile: NOT DONE

Part 14
Author: ---
Profile:

Part 15
Author: ---
Profile:

Part 16
Author: AAF
Profile: DONE

Part 17
Author: WAaAzZAaA
Profile: DONE

Part 18
Author: K-Guare
Profile: DONE

Part 19
Author: Lennaerd
Profile: NOT DONE

Part 20
Author: The Golden Monk
Profile: NOT DONE

Part 21
Author: Noxx11
Profile: NOT DONE

Part 22
Author: ---
Profile:

Part 23
Author: zrb
Profile: NOT DONE

Part 24
Author: NogginmenAnimations
Profile: DONE

Part 25
Author: ---
Profile:

Part 26
Author: 51lver
Profile: DONE

Part 27
Author: ---
Profile:

Part 28
Author: 51lver
Profile: DONE

Part 29
Author: awesomewhitegold
Profile: NOT DONE

Part 30
Author: TehSlapHappy
Profile: NOT DONE

if you are NOT DONE i need your profile information ASAP! i will PM people within the next week about it.

Response to The Ng Level Collab 2008-11-11 19:17:15


im doing 9 too
using sticks though,
but it'll come out alright


Viva Mexico Cabrones

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Response to The Ng Level Collab 2008-11-12 07:02:06


At 11/9/08 05:23 PM, funkycaveman wrote:
At 11/9/08 03:11 PM, Simple-line wrote: this is a post and im super active
wow, simple line really contributes to the thread, is that sarcastic or not?

bertn told me that zerobeam wanted me to post.. i didnt know what to post about


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Response to The Ng Level Collab 2008-11-12 08:32:50


At 11/11/08 12:54 PM, funkycaveman wrote: Part 21
Author: Noxx11
Profile: NOT DONE
if you are NOT DONE i need your profile information ASAP! i will PM people within the next week about it.

It's been so long since I finished my part I've forgotten to look back at this forum! But I got your PM anyways and sent back mah profile.

Response to The Ng Level Collab 2008-11-12 10:32:30


At 11/12/08 08:32 AM, Noxx11 wrote:
At 11/11/08 12:54 PM, funkycaveman wrote: Part 21
Author: Noxx11
Profile: NOT DONE
if you are NOT DONE i need your profile information ASAP! i will PM people within the next week about it.
It's been so long since I finished my part I've forgotten to look back at this forum! But I got your PM anyways and sent back mah profile.

thanks

Response to The Ng Level Collab 2008-11-12 11:49:48


At 11/11/08 12:54 PM, funkycaveman wrote: Part 23
Author: zrb
Profile: NOT DONE

umm incase you don't know...zrb isn't coming on NG very much anymore if at all

and if he does i doubt he'll be posting in this thread....

Response to The Ng Level Collab 2008-11-12 11:54:25


So bascially ZRB have us the finger and isn't coming on NG anymore?
Oh well, I'll scrap him from the list then...

If you can reach him, 51lver, just ask whether he wants to post it or not, if not, I'll just scrap him straight away. :/

Thanks for telling.

Response to The Ng Level Collab 2008-11-12 12:50:13


I'm interested, but realize i'm coming in late.

What's the due date?


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Response to The Ng Level Collab 2008-11-12 15:45:11


At 11/12/08 12:50 PM, Neolight wrote: I'm interested, but realize i'm coming in late.

Late?! Of course not! :)
If you look at the above part list (or previous page) you'll see there are plenty of parts open! ;)
It's a good thing you want to join us!

What's the due date?

None set, due some trouble, but around jan-febuary next year, at least.

Response to The Ng Level Collab 2008-11-12 16:23:44


I'll gladly nab your offer, Mr.


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Response to The Ng Level Collab 2008-11-12 17:20:38


At 11/12/08 11:54 AM, Zerobeam wrote: If you can reach him, 51lver, just ask whether he wants to post it or not, if not, I'll just scrap him straight away. :/

nah i can't reach him =/ sorry, but it was in a BBS post a while back and on his user page saying he isn't coming on any more cos he needs to concentrate on school work more

Response to The Ng Level Collab 2008-11-12 20:12:03


Is Part 11: Lvl 21-22 open?

I've always had an easy time relating to tools,

because I am one.


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Response to The Ng Level Collab 2008-11-13 01:23:55


At 11/12/08 08:12 PM, Neolight wrote: Is Part 11: Lvl 21-22 open?

Yes, it's still open for now!
I assume you're taking it then? :)
*noted*

Response to The Ng Level Collab 2008-11-13 18:39:00


another one bites the dust

Response to The Ng Level Collab 2008-11-14 02:50:47


Btw, Neo, I've added you to MSN :)
I'll talk to you later, but it's a good thing you've joined.

Oh, a quick queston for some of you proffesional actionscripters...
I know that the code for a button INSIDE a MC is:
gotoAndPlay(1)
(root)

But let's say that I wanted to make this button advance a frame inside of ANOTHER movieclip?
Something like:
gotoAndPlay(1)
(ball)

But that doesn't make sence of course, it's a wrong code. If someone could help me out, I'd me a lot to me. Anyways, I've put most of it together already, I just want to experiment with some thingies.

Thanks :)

Response to The Ng Level Collab 2008-11-14 05:21:47


At 11/14/08 02:50 AM, Zerobeam wrote: Btw, Neo, I've added you to MSN :)
I'll talk to you later, but it's a good thing you've joined.

Oh, a quick queston for some of you proffesional actionscripters...
I know that the code for a button INSIDE a MC is:
gotoAndPlay(1)
(root)

But let's say that I wanted to make this button advance a frame inside of ANOTHER movieclip?
Something like:
gotoAndPlay(1)
(ball)

But that doesn't make sence of course, it's a wrong code. If someone could help me out, I'd me a lot to me. Anyways, I've put most of it together already, I just want to experiment with some thingies.

Thanks :)

_root.ball.gotoAndPlay(1);

or you can remove the root it you want, it just says that go to the top of th timeline to find the ball MC.

Response to The Ng Level Collab 2008-11-14 11:12:01


Ah yes, thanks a lot!
Do I need to give the MC an instance name as well, or should this stay undefined? :)
Thanks so far, it's working :D

Response to The Ng Level Collab 2008-11-14 13:33:16


At 11/14/08 11:12 AM, Zerobeam wrote: Ah yes, thanks a lot!
Do I need to give the MC an instance name as well, or should this stay undefined? :)
Thanks so far, it's working :D

if you want to play what is in the MC then yes, if you just want to go to the main timeline frame and the mc should already be playing, it depends, see what works

Response to The Ng Level Collab 2008-11-15 18:58:57


I'm working on it again.
One scene a time when I feel like it.
I might post an update in a few days.


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