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Walking animation

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Walking animation 2003-05-29 19:46:47


I was trying to get walking to look right...and remembered i had a book on how to draw animation bt christopher Hart, which is a book book, an this is what ended up with. I just hafta draw the body parts of my character now.

Let me know what you think.

Walking animation

Response to Walking animation 2003-05-29 21:03:14


that looks good. very fluid. it looks very natural too. keep it up.


I could surely die

If I only had some pie

Club-a-Club Club, son

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Response to Walking animation 2003-05-29 21:10:34


At 5/29/03 09:03 PM, Star_Cleaver wrote: that looks good. very fluid. it looks very natural too. keep it up.

looks awesome

Response to Walking animation 2003-05-30 05:22:26


Yeah, awesome! Does Flash have a parent/child hierarchy? no? ok...

Response to Walking animation 2003-05-30 05:25:44


Thank you...that book I have really helped. I still gotta try to make the movement look more real.

At 5/30/03 05:22 AM, axeltheman wrote: Yeah, awesome! Does Flash have a parent/child hierarchy? no? ok...

hmm?

Response to Walking animation 2003-05-30 05:47:44


Very nice. Just make the head bob up and down like Doomhammr said.

Response to Walking animation 2003-05-30 06:26:01


At 5/30/03 05:22 AM, axeltheman wrote: Yeah, awesome! Does Flash have a parent/child hierarchy? no? ok...

yeh it does, _root.mc.mc.mc etc

~tit

Response to Walking animation 2003-05-30 06:28:56


At 5/30/03 05:47 AM, FlashSkater wrote: Very nice. Just make the head bob up and down like Doomhammr said.

Cool...ok how's this look? I tilted the head and torso in time with the arms.

Walking animation

Response to Walking animation 2003-05-30 09:23:49


better u need to make the body go up and down as well.

walk and look at yourself in the mirror, you shall see what u left out

Response to Walking animation 2003-05-30 09:51:56


Cool...ok how's this look? I tilted the head and torso in time with the arms.

It's much better, but still not perfect...

Response to Walking animation 2003-05-30 11:17:07


At 5/29/03 07:46 PM, Sneakers wrote: I was trying to get walking to look right...and remembered i had a book on how to draw animation bt christopher Hart, which is a book book, an this is what ended up with. I just hafta draw the body parts of my character now.

Let me know what you think.

it's Godd but how do you post animations

Walking animation

Response to Walking animation 2003-05-30 13:57:08


export them to gif and not swf.......

Response to Walking animation 2003-05-30 14:05:17


Let me know what you think.
it's Godd but how do you post animations

Just export to movie, and select animated gif

Response to Walking animation 2003-05-30 15:41:33


How's this look?

Walking animation

Response to Walking animation 2003-05-30 15:47:35


hey sneakers great job! like everyone said just work on the head bobbin thing, um the guy above me has it down i think (only the bobbin....the graphics arent that great/realistic, no offense, its still better then i can do!) anywho keep workin on it i really wanna see a finished product!

Response to Walking animation 2003-05-30 16:40:09


At 5/30/03 03:41 PM, killer_D_hawk wrote: How's this look?

Not good. Sorry, but have you ever seen a person walk like that?

Response to Walking animation 2003-05-30 16:44:30


good, but make the knees bend a little more it looks like hes just dragging his feet on the ground

Response to Walking animation 2003-05-30 17:17:51


At 5/30/03 03:41 PM, killer_D_hawk wrote: How's this look?

Not bad...needs work. seems when the one leg that extends at the front, when it straightens out, pauses abit. Also...the walking....true, no one walks likw that...but I seen it done simularly...like some jive type guy...think he had his hands in his pockets...can't recall...but reminded me of that....when i saw it, it was at an angle (partually coming toward you and to the left) and the foot that extended out, was abit bigger, would jump out at you. I know that they did this on Simpsons.

Response to Walking animation 2003-05-30 18:01:17


At 5/30/03 05:19 PM, Doomhammr wrote:
At 5/30/03 03:41 PM, killer_D_hawk wrote: How's this look?
he plants his foot waaaaayy too far in front of him.

Maybe he's getting ready to do the splits? Heheh.

Response to Walking animation 2003-05-30 23:35:37


At 5/30/03 03:41 PM, killer_D_hawk wrote: How's this look?

hahaha it looks like he has really baggy clothes on.

Response to Walking animation 2003-05-30 23:40:08


hey heres another cool animation of a guy walking:

Walking animation

Response to Walking animation 2003-05-30 23:44:30


thats it, thats how it should look like! now only if it didn't have that matrix looking feel to it, and actual body parts (not just #'s + letters)

Response to Walking animation 2003-05-31 14:54:32


Ok...here's version 3 of my walking test. I won't do my character til I feel I got a good model to work with (When i try different types of walking)

Walking animation

Response to Walking animation 2003-05-31 16:26:36


not bad but it looks like hes hunching over.....

Response to Walking animation 2003-05-31 16:56:51


Ok...version 4...I think I straightened him up.

Thanks for all the helpful comments. :)

Walking animation

Response to Walking animation 2003-05-31 17:07:01


he looks better now.... but.... im not sure (cuz im using aol and it sux and all the animations flash and dont animate smoothly) if he is bobbin still, like moving up and down when he walks. i know ppl do this cuz well i walk and i had a 3d game make, and whenever you made a model (and tried him a game) you would bounce up a little and then down a little, so it was bobbin

Response to Walking animation 2003-05-31 17:15:06


At 5/31/03 04:56 PM, Sneakers wrote: Ok...version 4...I think I straightened him up.

Thanks for all the helpful comments. :)

Cool, but his head should be placed a little more forward(That didn't sound right, but I hope you know what I mean)

Response to Walking animation 2003-05-31 17:35:16


yea like the back of his head should be aligned with his back....like a regular person

Response to Walking animation 2003-05-31 22:58:22


If you want the bobbing effect everyone is talking about, the hips need to move up and down just slightly.

Here is an idea. Find a place where you can sit and watch people walk by. Take some time to look at each specific body part one at a time. Sit there long enough and you'll see the pattern, and how the different body parts move eachother.

Response to Walking animation 2003-05-31 23:02:58


If you look closely at your character, the upper part of his leg grows and shrinks. That won't work.

The hips should have a cirular motion. if you think about your leg from when you put it down in front of you, your hips move up in a circle as your move your body up and over the apex of that step because you keep the leg your standing on reletively straight. Then down again on the other side till you put your other foot down, then you start back up that circle again. Try it some time.