Okay, firstly, Scott, that's not what I'm talking about. That is as obvious as you sardonically put it.
And that's weird, because I made some full-length movies purely frame-by-frame with file sizes that went up to 25 megs, and I even tried doing all that compression mumbo-jumbo along with tweaking sound settings to where they actually compress correctly, and still getting file-sizes up to 8 megs. And now I make use of a lot of layers at once and optimizing curves. I know it's hard to explain precisely what my situation is, but I'm trying to make credible full-length animations and I don't wanna screw it up to where it's 8 megs purely based on actual-animation mistakes (plus I don't really have time to "practice" since I already spent plenty of time before that on intentionally crappy animations).
I also notice how people talk about how you can utilize filters and transparency effects, yet when I tried using such, the movie would severely lag (granted it didn't look totally amazing, but it really brought it down). Is there much of a point to these, because I could personally make good use of them.