At 12/20/23 05:40 AM, bugthread wrote:
thanks, i'll be sure to check out the libraries! admittedly i'm not very sure how to apply premade textures to a character seamlessly but id imagine its similar to something like dirt as you mentioned haha
Well this is a community and you can always return here to ask advice of how-to. i am sure myself or someone else would be able to find an answer. Alternatively you can always look into blender communities which are also very open to help new users. As i said above, Blender has a cult following and those fanatics will always find the answer for your questions.
Well normally each library has their own quick guides too of how to. Normally it is something like - select object, pick material or - make new material, and then assign textures. To assign new material you have to pick the object, go to material tab on the right, press new, press assign. You can also split mesh to have several materials, which blender in turn will save into what is called a 'slot' in Blender (or channel in some other software).
When you do basic web search, you should be able to find a lot of quick new user friendly guides and you would be able to do basic texture related tasks in no time. Blender 'node system' is seen as 'advanced' amongst 3D users (it is much simpler in let say Marmoset) , but 'nodes' is giving you absolute control over materials and is worth learning.