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Art style pet peeves

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Art style pet peeves 2023-12-01 21:29:42


Things about certain styles that piss you off, not because it's bad or anything but there is just something about it that makes you exhale out of nose in anger whenever you see it


I'll start, the "90s anime" style

Why? Because 8/10 it will literally just be Sailor Moon


Like, a lot of 90s anime DO NOT look like that, it drives me up the fucking wall when someone does a 90s anime challenge and it's just fucking Sailor Moon style again


It's especially annoying when they do it...completely wrong?


A whole bunch of filters that would not be available during the age of cel animation, way too many textures which I'm guessing is supposed to mimic old TV grain but just looks awful instead


And worst of all is way too much detailed shading which again looks completely inaccurate for the times of cel based TV animation, just like, in general, not just for Japan


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Response to Art style pet peeves 2023-12-02 05:51:44 (edited 2023-12-02 05:52:07)


At 12/1/23 09:29 PM, VanVeleca wrote: Things about certain styles that piss you off, not because it's bad or anything but there is just something about it that makes you exhale out of nose in anger whenever you see it

I'll start, the "90s anime" style
Why? Because 8/10 it will literally just be Sailor Moon

Like, a lot of 90s anime DO NOT look like that, it drives me up the fucking wall when someone does a 90s anime challenge and it's just fucking Sailor Moon style again

It's especially annoying when they do it...completely wrong?

A whole bunch of filters that would not be available during the age of cel animation, way too many textures which I'm guessing is supposed to mimic old TV grain but just looks awful instead

And worst of all is way too much detailed shading which again looks completely inaccurate for the times of cel based TV animation, just like, in general, not just for Japan


Well, for most people, Salior Moon inspired their 90s anime style because of how popular it was. It's kind of like Adventure Time. Most people remember it and watched it and their art style was inspired by it.


Okay now time for my pet peeve. Well, while I don't hate the Adventure Time art style that much, It is kind of bland and doesn't really have special to it.


Not working on Nightmare Cops.

Also last post.

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Response to Art style pet peeves 2023-12-02 06:24:09


I guess this is a LITTLE different from the hated character design trope thread.


For overall style, I find super obvious line or shape tool usage to be irksome. I use those tools all the time, but it takes a little tiny bit of effort to incorporate it well and prevent it from sticking out like a sore thumb.


I dislike gradients and patterns that do not follow the curvature or topology of the surface they're on.


I dislike when an artist can only do one face / one pose and can't do environments.


I dislike when everything is the exact same line weight, or lines are so thick I can barely tell what the shape of things are.


I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.


I dislike purely soft brushwork in areas that would have edges.


I should probably stop at some point.

Response to Art style pet peeves 2023-12-02 09:02:16 (edited 2023-12-02 09:03:00)


At 12/2/23 06:24 AM, Skoops wrote: I dislike when everything is the exact same line weight […]

I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.


Ahaha I toootally am not an example of someone who does that! Nope! Not at all avoidant of putting in the extra effort of varying line width/picking a specific light source! I don’t feel called out in the slightest!


(I want to, and I’ve tried to for some artworks, but mostly I’m lazy.)


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Response to Art style pet peeves 2023-12-02 09:10:52


But as for my answers…


  • Object shows. They all have literally the same art style, and it’s pretty bland - just oval eyes, stick limbs with circle hands, you know the drill. It’s like the art style equivalent of what someone said in the other thread about every character wearing a solid color shirt, pants, and maybe a hoodie. Both are mostly done by boys who haven’t developed an aesthetic sense yet because they weren’t raised with a concept of beauty from the beginning like we were.


  • Gacha Club. Sometimes there are good designs made in it, but usually the people using it only bring out the absolute worst in the style, by making extremely detailed characters that have too much detail to fit into a small chibi character. (I also hate it when JRPGs do that too.) These creators also tend to slap super saturated color gradients on the hair, which irks me for unknown reasons. Plus the available face options just make everyone look like a child no matter what you do… I may be wrong about some of the exact details, but I’ve got the spirit, I think.


  • Flat color CalArts style with crayon-style brushes. It’s absolutely everywhere in almost any art community I’m in that isn’t affiliated with Newgrounds. We know you want to exude coziness and comfort. Express something else for once in your life.

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Response to Art style pet peeves 2023-12-02 13:33:42


red nosed human(oid)s. they make your character look like they have a cold or got too drunk.


toothpick legs. unless the entire character is a big toothpick.


baloon tits. they move like baloons instead of like tits. the artist never saw the real deal in their lives.


traffic cone tits. i can't point my finger at why those bother me so much.


and some other stuff i can't remember right now


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Response to Art style pet peeves 2023-12-02 14:20:32 (edited 2023-12-02 14:23:22)


At 12/2/23 06:24 AM, Skoops wrote: I guess this is a LITTLE different from the hated character design trope thread.

For overall style, I find super obvious line or shape tool usage to be irksome. I use those tools all the time, but it takes a little tiny bit of effort to incorporate it well and prevent it from sticking out like a sore thumb.

I dislike gradients and patterns that do not follow the curvature or topology of the surface they're on.

I dislike when an artist can only do one face / one pose and can't do environments.

I dislike when everything is the exact same line weight, or lines are so thick I can barely tell what the shape of things are.

I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.

I dislike purely soft brushwork in areas that would have edges.

I should probably stop at some point.


Ooh boy. Seem like i need to improove on some stuff. I do indeed agree with you when it comes to theese. But my artstyle simotaniusly falls into a few of theese. You what that means: i need to get good. At least i somewhat try to not fall into theese traps. Like in trying to do different faces and posing (i shoud definitly try enviroments) and shading is somthing i pussy out of so i need to actualy attempt that as well. At least i hope that i make slow improovemts.

Response to Art style pet peeves 2023-12-02 14:55:48


At 12/2/23 01:33 PM, OnixDark wrote: red nosed human(oid)s. they make your character look like they have a cold or got too drunk.


Could be used well if it’s intentional! I’m wondering if Wario’s red nose is a way to imply he’s a drinker without actually portraying any alcohol. If so, that’s actually pretty clever.


Now you’re also getting me thinking about the whole “red nose and cheeks = jolly” type of thing that you see in traditional depictions of Santa Claus, the Ghost of Christmas Present, etc. I wonder if that association is because of alcohol.


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Response to Art style pet peeves 2023-12-02 15:00:44


At 12/2/23 02:20 PM, Nebulate wrote:
At 12/2/23 06:24 AM, Skoops wrote: I guess this is a LITTLE different from the hated character design trope thread.

For overall style, I find super obvious line or shape tool usage to be irksome. I use those tools all the time, but it takes a little tiny bit of effort to incorporate it well and prevent it from sticking out like a sore thumb.

I dislike gradients and patterns that do not follow the curvature or topology of the surface they're on.

I dislike when an artist can only do one face / one pose and can't do environments.

I dislike when everything is the exact same line weight, or lines are so thick I can barely tell what the shape of things are.

I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.

I dislike purely soft brushwork in areas that would have edges.

I should probably stop at some point.
Ooh boy. Seem like i need to improove on some stuff. I do indeed agree with you when it comes to theese. But my artstyle simotaniusly falls into a few of theese. You what that means: i need to get good. At least i somewhat try to not fall into theese traps. Like in trying to do different faces and posing (i shoud definitly try enviroments) and shading is somthing i pussy out of so i need to actualy attempt that as well. At least i hope that i make slow improovemts.


You'll get there! There's a noticeable growth in skill when flipping through your profile, I'm more than sure you can keep that momentum going :)

Response to Art style pet peeves 2023-12-02 17:17:05


I don’t know what it is, but the modern anime style just annoys me so much. Anime characters’ faces just look so annoying and punchable.

iu_1124112_17703774.png

How do people think this is cute, I want to punch this.


Another pet peeve of mine is when character art uses the exact same line width all over the character. It looks cheap and bad. With some art styles it works, but most of the time it just doesn’t.


Wacky characters and groovy patterns

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Response to Art style pet peeves 2023-12-02 18:09:47


At 12/2/23 02:20 PM, Nebulate wrote:
At 12/2/23 06:24 AM, Skoops wrote: I guess this is a LITTLE different from the hated character design trope thread.

For overall style, I find super obvious line or shape tool usage to be irksome. I use those tools all the time, but it takes a little tiny bit of effort to incorporate it well and prevent it from sticking out like a sore thumb.

I dislike gradients and patterns that do not follow the curvature or topology of the surface they're on.

I dislike when an artist can only do one face / one pose and can't do environments.

I dislike when everything is the exact same line weight, or lines are so thick I can barely tell what the shape of things are.

I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.

I dislike purely soft brushwork in areas that would have edges.

I should probably stop at some point.
Ooh boy. Seem like i need to improove on some stuff. I do indeed agree with you when it comes to theese. But my artstyle simotaniusly falls into a few of theese. You what that means: i need to get good. At least i somewhat try to not fall into theese traps. Like in trying to do different faces and posing (i shoud definitly try enviroments) and shading is somthing i pussy out of so i need to actualy attempt that as well. At least i hope that i make slow improovemts.


When it comes to people that are learning, I have patience and understanding. I only get annoyed by it when people dig their heels in and insist that those things are integral to their style.

Response to Art style pet peeves 2023-12-02 18:25:13 (edited 2023-12-02 18:26:59)


I don't like detailed pixelarts. I do respect the people with the ability to do those, but for me, there must be a very perplexing and original work so I can actually like it, like this one for example:


Another art style I can't stand is almost like this:

It reminds me of gacha life and wattpad covers (sorry in advance to anyone with that art style)

I do like a bit this last reference I found tho


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Response to Art style pet peeves 2023-12-02 18:34:58 (edited 2023-12-02 18:42:04)


tbh i think even things that dont normally appeal to me can still be done well, no techniue or quirk can be written off as wholly and universally bad i think, theres usually instances where these things can "work" even if u usually dislike them


but most of the time i dislike when line weights are both very thick and totally uniform, or when it looks like all the lines were made with shape tools, like i said this is something that totally can still work, but usually the style doesnt do it for me


also i totally get where youre coming from on the sailor moon thing, ive always gotten annoyed by that too

Response to Art style pet peeves 2023-12-02 18:42:15


im fine with like most artystyles but over use of circle (Or any other shape tool) can be annoying. I don't mind if the artist is young/ a beginner (Most of my old art lived off of the circle tool lol), but if you're like "Without this my art looks trash!!!11 (Or if it looks really ugly) I really hate it.


Or when people that 2018 sans fangirl/furry artstyle. It just looks weird ig


what

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Response to Art style pet peeves 2023-12-02 19:30:10 (edited 2023-12-02 19:33:07)


At 12/2/23 07:23 PM, Frontlined-Backend wrote: Generic 3d kids movie art styles
Generic tumblr aids art style
Generic furry aids art style
Gay porn art style
Design choices made without thought that add nothing of value to the charecter


I'm actually confused on what you mean by this, do you mean that you don't like overly toony characters that seem to have no real life possible skeletal structure?


Also how come it says:

Generic 3d kids movie art styles
Generic tumblr aids art style
Generic furry aids art style
Gay porn art style
Design choices made without thought that add nothing of value to the charecte


When I reply to this-

WHAT EVEN IS A GAY PORN ART STYLE???


Edit:

Ooooh you edited your reply right as I was responding, nvrmind


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Response to Art style pet peeves 2023-12-02 22:15:55 (edited 2023-12-02 22:16:26)


At 12/2/23 07:33 PM, Frontlined-Backend wrote: Yeah there is a gay porn art style


Are you possibly talking about the anime styles used in yaoi and like, yaoi-flavored fanart, where everything is extremely beautiful and softly colored/shaded, and the submissive man gets extremely feminized whereas the dominant man is ripped? Basically making them a heterosexual couple but both have dicks?


If so, I hate that too. Gay couples are fun, yaoi isn't. I don't remember who said this, but yaoi is often just an excuse for straight women to jack off to two men having their dicks out at the same time, and fantasize about heterosexual romance tropes (including pregnancies!) but with more dick. The feminine man is a vehicle for the female reader, but with a dick she can gawk at.


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Response to Art style pet peeves 2023-12-03 04:03:16 (edited 2023-12-03 04:03:37)


At 12/2/23 10:15 PM, Thetageist wrote:
At 12/2/23 07:33 PM, Frontlined-Backend wrote: Yeah there is a gay porn art style
Are you possibly talking about the anime styles used in yaoi and like, yaoi-flavored fanart, where everything is extremely beautiful and softly colored/shaded, and the submissive man gets extremely feminized whereas the dominant man is ripped? Basically making them a heterosexual couple but both have dicks?

If so, I hate that too. Gay couples are fun, yaoi isn't. I don't remember who said this, but yaoi is often just an excuse for straight women to jack off to two men having their dicks out at the same time, and fantasize about heterosexual romance tropes (including pregnancies!) but with more dick. The feminine man is a vehicle for the female reader, but with a dick she can gawk at.


I'm going to assume you're talking about this:

iu_1124329_11482330.webp

Just look at that tiny head.

Response to Art style pet peeves 2023-12-03 13:20:44


I don't necessarily hate any art style but overall im not a big fan of the Gacha Life/Club style

Somethin about the proportions and faces


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Response to Art style pet peeves 2023-12-03 13:37:03


Art made by humans

Response to Art style pet peeves 2023-12-03 14:05:57


At 12/3/23 04:03 AM, SeijiArt wrote:
At 12/2/23 10:15 PM, Thetageist wrote:
At 12/2/23 07:33 PM, Frontlined-Backend wrote: Yeah there is a gay porn art style
Are you possibly talking about the anime styles used in yaoi and like, yaoi-flavored fanart, where everything is extremely beautiful and softly colored/shaded, and the submissive man gets extremely feminized whereas the dominant man is ripped? Basically making them a heterosexual couple but both have dicks?

If so, I hate that too. Gay couples are fun, yaoi isn't. I don't remember who said this, but yaoi is often just an excuse for straight women to jack off to two men having their dicks out at the same time, and fantasize about heterosexual romance tropes (including pregnancies!) but with more dick. The feminine man is a vehicle for the female reader, but with a dick she can gawk at.
I'm going to assume you're talking about this:

Just look at that tiny head.


dear lord, that looks... if i saw a guy who looks like this irl, i'd run away.


that said, yaoi is not as gay as it looks. yaoi is about a male avatar for a female reader interacting with an object of desire. in other words, it's like @Thetageist said: it's just "a heterosexual couple but both have dicks" and one of the guys is just a lust object being manipulated by the avatar user's fantasies.

or at least that was my understanding from the last time i looked up the difference between yaoi and bara (TL;DR would be: is yaoi gay? yesn't).


also, the picture in the post i'm replying to reminded me of another peeve i can't quite name. that thing looks disturbing.


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Response to Art style pet peeves 2023-12-03 14:58:34


At 12/3/23 01:20 PM, EpiqueCrimson wrote: I don't necessarily hate any art style but overall im not a big fan of the Gacha Life/Club style
Somethin about the proportions and faces


I just realized what the big problem with it is. It’s chibi style, but with none of the fun of the silly doodles that chibis usually are when mangaka draw them in the margins and whatnot.


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Response to Art style pet peeves 2023-12-03 17:06:21


At 12/2/23 06:24 AM, Skoops wrote: I guess this is a LITTLE different from the hated character design trope thread.

For overall style, I find super obvious line or shape tool usage to be irksome. I use those tools all the time, but it takes a little tiny bit of effort to incorporate it well and prevent it from sticking out like a sore thumb.

I dislike gradients and patterns that do not follow the curvature or topology of the surface they're on.

I dislike when an artist can only do one face / one pose and can't do environments.

I dislike when everything is the exact same line weight, or lines are so thick I can barely tell what the shape of things are.

I dislike bullshit shading: no application of light theory, just choosing one side of a figure and making it arbitrarily darker.

I dislike purely soft brushwork in areas that would have edges.

I should probably stop at some point.


I really like this criticism! Especially since a lot of my art tends to be the same as what's mentioned here, it helps me understand what I can improve on, this motivates me!

Response to Art style pet peeves 2023-12-03 17:30:11


At 12/2/23 05:17 PM, MondoBilby wrote: I don’t know what it is, but the modern anime style just annoys me so much. Anime characters’ faces just look so annoying and punchable.


Yes! I was just about to post this! I especially hate it when the faces are super flat. I'd like to see some indication of a nose dammit! Not counting chibi obviously.

Also when super over rendered to make everything look over-saturated and shiny. Makes everything look likes it's made out of plastic or something.

Response to Art style pet peeves 2023-12-04 05:56:08


  • I hate when I see a character in 3/4 view, and the eye that's further away from the camera is obviously taller than the other one.
  • I don't care for the whole trend right now of people putting their characters that have simplistic styles into a pic where the background is just a bunch of bright colorful computery looking chaos with random words and shit everywhere. If you're gonna do a background.... do a background, y'know?
  • I can't stand artstyles that rely heavily on bright, garrish color combos. It's not eye catching, it's just plain annoying to look at.
  • It always stikes me as lazy when someone only draws one sex, or one specific face, body type, or hairstyle that they copy and paste for every single character they draw.
  • When people draw someone looking right at the viewer, but their nose is still drawn like its from the profile view.
  • It makes me cringe when people make female characters that have boobs and asses so big that if they were real, they wouldn't be able to move properly and would be in serious pain.
  • Unnessecary filters. Everyone n their mama is slapping a VHS filter on their art now, but it doesn't really add anything. I feel like sometimes artists just use em to make up for the fact that the drawing itself isn't very good. Comes off as discracting and lazy to me a fair amount of the time.
  • When people draw boobs and asses to be perfectly round. Dude, they're bags of fat, they sag.. Like, have you ever seen a woman in real life?
  • I can't stand heavily textured and detailed hair on a character when the rest of the art isn't trying to be super detailed, and/or realistic.
  • The laziest thing in the world to me, is when someone obviously just used shape drawing tools in their art program instead of drawing them themselves. It's really off-putting visually, especially when other parts of the artwork are freehanded.


alright thats all i can think of, whoooo boy


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