At 5/24/23 09:21 AM, CzySzy wrote:
with the right amount of distortion, they can sound convincing as hell.
It really depends on what you're doing. If you're just looking for palm mute chugs and some power chords, the vst should be okay but I've bought a bunch of modern sometimes very expensive virtual guitar instruments and haven't been super impressed with much. Some of the AmpleSound stuff is okay (their acoustic guitars are pretty impressive), but you're generally limited to using it precisely how it was designed to be used. Most of the special techniques like tremolo, slides, vibrato, whammy, etc are all pre-recorded so you have to write around the samples. To each their own, but my experience is that at best, software guitars are okay for background use. If you're doing a guitar-centric project like metal where there are possibly multiple rhythm guitars and lead guitars, it's going to get really "royalty free music"y quickly. If the goal is 'good enough' then that is good enough, but if you could potentially make a legit radio banger if you decide to do something inspired by guitars but is very obviously not trying to hide the fact that it is a synth. That said, I'm often wrong about stuff and it's just as likely that my production technique just sucks.