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Clickteam Fusion 2.5 Max Counter

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Clickteam Fusion 2.5 Max Counter 2017-03-29 18:45:37


I am making a clicker game (e.x Cookie Clicker or Dr. Meth) and I need the counters to go up to (Bare with me) 1 Pentillion.

If I up the max value, it just stops at about 2 billion, which is not nearly enough.

I do not want to have to use multiple counters, but I will if I absolutely have to.

Help?

Response to Clickteam Fusion 2.5 Max Counter 2017-03-29 20:52:49


At 3/29/17 06:45 PM, TVG33K wrote: I do not want to have to use multiple counters, but I will if I absolutely have to.

Help?

This is the best BigInt-like class out there. Will need some modification, but looks pretty simple.
Most implementations involve arrays of byte arrays. Start with that if you really want to roll your own for some reason.


Programming stuffs (tutorials and extras)

PM me (instead of MintPaw) if you're confuzzled.

thank Skaren for the sig :P

BBS Signature

One of the extensions for CF 2.5 listed here (i.e. Advanced Int64 Object) apparently enabled the use of 64bit integers, which, even when signed, can store numbers over 9 quintillion/hexillion, which will do what you need.

I've never used CF before so I haven't the faintest clue how you download and install extensions, but it's there.