At 7/28/14 01:23 PM, 123mine123 wrote: *raises hands* DONE! I think.
This is definitely your best effort I've seen to this point! There's an interesting expression, and the color choices aren't too bad either. However, I can give a few critiques.
Your lighting is sort of coming from everywhere, and is minimal at best. There's a lack of light source with the head being fully lit, while the body is somewhat flat color. Try imagining where your light source is and how it hits the body. Draw from still life to practice. Put a piece of fruit or an object under a lamp, or shine a flashlight on it at angles. Also know the TYPE of light you're thinking. Is it the sun? A harsh spotlight? The type of light can depend on how harsh your shadows and gradients are.
With the fur texture, try to imagine the head in parts. The way it is now, the head blends a bit into the neck, while the fur is basically matted to the skin. While I can tell you thought of keeping the neck darker, don't be afraid to bring some of those fur strokes outside the line to give it more 3D space.
I'm still learning how to draw in volume myself, but that is enormously important. Thinking about your character in 3D shapes, spheres, cubes, etc will help you with depth and perspective. I notice in a lot of your drawings you're trying to show the whole body as much as possible, not thinking about 3D space and perspective. The body goes a little flat on the chest, and the right side of his body appears almost bigger than the left (the closer side to the viewer). Thinking in shapes will help you with this.
However, it's definitely an improvement and a new milestone from your earlier pieces. Keep painting, studying, watching tutorials, and if you really have the balls...you can learn a lot more and get critiques on your art from conceptart.org. Beware though, they won't sugarcoat anything.