so yea.. i've got this game i've been working on. It's coming along nicely... but there's one thing i'm having problems with. I have a free roaming character where you control him with the arrow keys. I basically want to figure out how you can set boundaries for him so that he doesn't just walk right above or through things. I have depth perception set up so that he can walk around things.. but i want to be able to set boundaries for where the red line is. Look at this quick sketch i set up for my game. I want to make sure he stays below that red line. What kind of AS2 concept would be necessary for such a thing?????