I've been toying with this idea for a game but every time I look at the stacks of animation, music and testing that has to done to acheive it i feel i need some help and enthusiasm to get through it, so please let me know if you like my idea and if your interested in helping with my project?
Brian Brutal
Concept: To score the most points by carrying out the most brutal murders you can.
Game play: The players' life is constantly depleting and needs to collect medicine to stay alive (and sane). By collecting items and killing people you will gain points which will increase your brutality bar, the higher the brutality the more brutal the kills will become. Each weapon has 5 different levels of brutality and you will gain more points for the better the kill.
Modes: Story Mode and Sandbox Mode.
Sandbox is a basic one level concept and the player has to stay alive as long as possible to gain the most points by killing the enemies.
Story Mode: Brian works for an evil pharmaceutical company as an executive, after his daughter and wife went missing two years ago he has been taking medicine to quell his rage, but when he finds out something he shouldn't have about the company he works for he has no choice but to go crazy and get his revenge.