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Iag2.0 Need:artist & 2nd Programmer

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Game Name: Interactive Gun 2.0

*Note:All art is place holder.
Demo Link(s):
Menu Test <a>http://www.swfcabin.com/open/12691216 83<a>
Target Range Builder Test <a>http://www.swfcabin.com/open/12691217 63<a>
Simulation Mode Test <a>http://www.swfcabin.com/open/12691218 68<a>
Armory Test <a>http://www.swfcabin.com/open/12691219 14<a>

Game Description:Summary: IAG2.0 will boast one of the most fluid, realistic, and overall fun gun simulators on the web. The original IG was a hit in my eyes, I got a lot of good feedback from it, but it was not exactly a home run for one reason. It had no game play at all, just shooting a gun. In IAG2.0 I plan on keeping the original simulation part of the game, but also adding a lot of new features, these include:

Sandbox Mode- The player will set up a target range of their own. Items in the range will include bottles, targets, ect. She/he will then proceed to shoot these objects with their gun of choice. This mode is really just for a little fun and relaxation.

Ricochet Mode- This is by far my favorite mode in the game. Ricochet implements a huge puzzle aspect. The player will have to bounce their bullets off of obstacles such as walls to hit the target. She/he will start out with a multiplier of 8.0; every shot (excluding the first) will split the multiplier by half. In the end your score will be multiplied by the multiplier and then transferred into in-game cash. Ex: (300pts) (2 Multiplier) = 600 dollars. On the other hand it can go against you, if you shoot to many times your mult. Will go into the decimals, thus decreasing your score!

Gun Shop- Players will be able to buy new guns(15+), new gun skins, custom skin colors, logos, and custom skin tools (such as a paintbrush). This is where mochi coins will come in, big time. I may set it up to where only certain tools, guns, colors, or logos can be bought with mochi coins. Now if it's possible to use the mochi social to create a custom skin and sandbox levels trading post it would be great. Players would be able to pay (with mochi coins) for the right to use the trading post. This would open up a whole new level of game play and replay value.

Custom Skin Mode: Players can put their artistic talents to use here. Adding things such as attachments, paint, a logos (including the mochi logo). As I said before this would be perfect with the trading post. Players could also send each other gifts or in game cash.

Please Respond if your interested.

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-21 08:32:10


hi man,

it looks good and well underway but i dont think i'm your artist. i'm not particularly brilliant at buns and there's not a load else i could animate -maybe some muzzle flare, impact fx and the objects for the target range, but i dont think this is my type of game.

good luck though, i'm sure you'll find an artist soon enough

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-21 09:22:45


Alright thanks for looking!

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-21 20:52:43


Hey, I sent you an e-mail with the gun I drew for you. Did you see it? Because I haven't even got a response for a about 3 weeks.


No!

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-21 21:24:19


Yes sorry for not responding. It wasn't quite up to par.

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-23 23:29:25


To what?


No!

Response to Iag2.0 Need:artist & 2nd Programmer 2010-03-26 10:30:02


Its looking way better then the 1st one. GoodJob :)


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