Evan, how good do you think a money/coin system fit in the game?
Green = $10
Red = $ 5
Yellow = $1
Evan, how good do you think a money/coin system fit in the game?
Green = $10
Red = $ 5
Yellow = $1
Here's my part!!!!!! It's EPIC!!! WOOT! Suggestions, tell me um.
Page: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php
Lightbox: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php?lightbox
File: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.swf
-SVSA
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 06:05 PM, svsaproductions wrote: Here's my part!!!!!! It's EPIC!!! WOOT! Suggestions, tell me um.
Page: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php
Lightbox: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php?lightbox
File: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.swf
-SVSA
could be better. There's no deadline to this collab yet (i think) so can you spend more time on this part to make it better quality? The bomb just looks like a line and the explosion effect can be better. Here's a great tutorial on stick animation that tells you how you can make the walking cycle better and explosion effects. This tutorial really helped me out when i was beginning with flash.
I really don't want to spend more time on it. It was a quicky but it took me a few hours.
-SVSA
me.addEventListener(Event.Whenever_
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At 4/20/09 06:05 PM, svsaproductions wrote: Here's my part!!!!!! It's EPIC!!! WOOT! Suggestions, tell me um.
Page: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php
Lightbox: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.php?lightbox
File: http://spamtheweb.com/ul/upload/200409/6 5023_mypart.swf
-SVSA
It's okay I guess. The animation could have been better. But still GOOD JOB!!
What weapons will Evan be getting? (He starts out with firsts, the machete is an item)
I think he should be able to call in an airstrike as a special weapon. A gun, grenade, rocket/rpg, sniper, and another special - awesomeness. <Which kills everything in sight.
Do you want dollar bills or just the coins I gave before?
I personally think he should collect Stickmen's heads instead of stupid coins.
me.addEventListener(Event.Whenever_
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At 4/20/09 06:19 PM, psychicpebble wrote: ALSO! I need to know these things to...
What weapons will Evan be getting? (He starts out with firsts, the machete is an item)
I can do that!
How many attacks do the bosses have?
At least 3
How big do I make the healthbar?
W : 230
H : 30
How many enemies should I make? A new type for each level?
Only six
Do I need to make a different death for each item (can be done, but might take a little longer)
Which ever is easier
Do you want dollar bills or just the coins I gave before?
I need coins in the colors that I gave earlier.
Should the boss have minions?
I guess.
Should the boss have projectiles/items to throw?
Maybe knifes and fireballs
I can't think of anything else, but I'm sure I will. THANKS GUIZ!!!!
If you aren't evan and you don't agree with anything I say, I'M THA PROGRAMMA!!!
Do you agree with what I said Evan?
-SVSA
me.addEventListener(Event.Whenever_
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Evan! You monster!
insert OJ Simpson joke here.
At 4/20/09 06:29 PM, evan210 wrote: Gasp!
From: Cthun
Sent: 04/20/09 18:15
Subject: "where are nuttro and cthun?"
"where are nuttro and cthun? i don't want to REALLY get this going until they know what's happening."
We're dead.
AND WILL NEVER BE ALIVE AGAIN! D:
no...... no................ :'(
Back on topic?
I really want Evan to collect stick heads instead of coins...
Heads or coins... HEADS.
-SVSA
me.addEventListener(Event.Whenever_
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It's sad how homicidal someone can get from watching violent tv shows and smoking crack!
At 4/20/09 06:53 PM, Cthun wrote: Tis alright, my Children.
All is well...
Baby Triangle, Mr.Circle and I are alright in stick-heaven.
Do not fear all is not lost.
Except for our lives, but we didn't need those anyway.
GASP.
me.addEventListener(Event.Whenever_
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At 4/20/09 06:53 PM, Cthun wrote: Tis alright, my Children.
All is well...
Baby Triangle, Mr.Circle and I are alright in stick-heaven.
Do not fear all is not lost.
Except for our lives, but we didn't need those anyway.
He has spoken! Let us continue our quest knowing now that our friends are at peace!
At 4/20/09 07:05 PM, Sprite-harvester wrote: He has spoken! Let us continue our quest knowing now that our friends are at peace!
Amen Reverand. (I still think Triangle went to hell.)
-SVSA
me.addEventListener(Event.Whenever_
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Random Message
=====================
To : Everyone who sees this
Fr
om : Daigon99
Bad bad small annoying reptile. Eating important figures of the city is A-OK, but destroying my collection of moldy cookies? UNFORGIVABLE!
At 4/20/09 07:10 PM, AronKong wrote:At 4/20/09 07:08 PM, svsaproductions wrote:I totally agree that triangle was definitely gay.... but anyway where should i send you my .fla for the colab?At 4/20/09 07:05 PM, Sprite-harvester wrote: He has spoken! Let us continue our quest knowing now that our friends are at peace!Amen Reverand. (I still think Triangle went to hell.)
-SVSA
i really think you should spend more time on your part. it can be a whole lot better if you just spent maybe 30 minutes a day on it for like a week.
At 4/20/09 07:10 PM, AronKong wrote: I totally agree that triangle was definitely gay....
Lol.
me.addEventListener(Event.Whenever_
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I think i noticed, but cant wait for it to be done, i really wanna see it :P
At 4/20/09 07:21 PM, evan210 wrote:At 4/20/09 07:09 PM, evan210 wrote: Not if I can help it!^^major plot twist seems to have gone ignored.
Terrible Evan.
me.addEventListener(Event.Whenever_
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At 4/20/09 07:28 PM, Cthun wrote: Battle for stick-heaven has just began.
That can so be a sequel for the first game! (0.0)
At 4/20/09 07:30 PM, Sprite-harvester wrote:At 4/20/09 07:28 PM, Cthun wrote: Battle for stick-heaven has just began.That can so be a sequel for the first game! (0.0)
Does the game even have a plot?
me.addEventListener(Event.Whenever_
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At 4/20/09 07:44 PM, AronKong wrote: A flaming gay
Mine's better, xD
-SVSA
me.addEventListener(Event.Whenever_
You_Move, function (e:Event):void { gotoAndSay("WTF?") } );
On. actionComplete(run);
At 4/20/09 06:29 PM, evan210 wrote: Gasp!
From: Cthun
Sent: 04/20/09 18:15
Subject: "where are nuttro and cthun?"
"where are nuttro and cthun? i don't want to REALLY get this going until they know what's happening."
We're dead.
AND WILL NEVER BE ALIVE AGAIN! D:
NO! YOU DAMN DIRTY APES! YOU BLEW THEM UP!
At 4/20/09 09:02 PM, PenutFlash wrote:At 4/20/09 06:29 PM, evan210 wrote: Gasp!NO! YOU DAMN DIRTY APES! YOU BLEW THEM UP!
From: Cthun
Sent: 04/20/09 18:15
Subject: "where are nuttro and cthun?"
"where are nuttro and cthun? i don't want to REALLY get this going until they know what's happening."
We're dead.
AND WILL NEVER BE ALIVE AGAIN! D:
sorry for the double post but my comp froze for a wile and that's why it seems so off topic. my comp runs like crap
At 4/20/09 08:27 PM, psychicpebble wrote: LAST THING(Probably not...but oh well) DIAGON!!!
Will Evan have combos for his fist attacks? If he does, will he have combos with weapons?
Back AGAIN!
Most likely!
hey psychic, if my forcefield stick is still gonna be a boss than i have a pretty good idea on what his attacks should be and how to kill him. His first attack is gonna be a beam that he fires down where the character was standing. The second would be a strong burst that you have to hide under cover to survive. And once that powerful burst is done, the stick needs time to regenerate it's power and it's shield will be down. I've included 2 pictures on what i mean by the attacks. (also i drew them really quickly)
Stick Figures have no detail what so ever.
heres the other pic (only lets you do one at a time)
At 4/20/09 09:41 PM, evan210 wrote: A cheat code should be that you pop his shield and he falls down and splats.
no i think it would work better as a cut scene where after you beat the boss you pop its shield and it falls down, then you smash it's head with your foot