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NS Virtual Players

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A video game sound With happy adventure universe.I hope you enjoy !


[Sync license]

https://songtradr.com/songs/gryone/ns-virtual-players


[Twitter]

https://twitter.com/one_gry


[Youtube]

https://cutt.ly/ofFmo5c

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"off-key" would be a very good way to describe it
overall its fine i guess

1gryone responds:

Thanks for feedback

Hmmm. Can't quite put my finger on what's making this not sound so good.

It feels like every part isn't fitting with the rest. The arp is super repetitive and it sounds like it's missing a beat here and there. The arp is also very grating. This could really benefit from a Bassline...Neglecting the bass was also a mistake I used to make when I was first starting up too.

Unless you’re trying to use polytonality it’s very out of key

1gryone responds:

Thanks for your feedback. I am

Has a lot of interesting elements, a driving DnB beat, but most of these elements don't really seem to come together. I think if you watched a couple videos on song structure, and wrote out the most complex, heavy 4 to 8 bars of your song you would have a better idea of where you were going with this piece.

My process song-writing is this. I have 4 bars. I write those up until it sounds nice and full with all elements of the song present, bass, drums, lead, pads or w/e on the sides. Then I copy that into 8 bars, keep the ending I had for bar 4 on bar 8, and then rewrite bar 4 so that it flows naturally into bar 5. You may have to loop the playback for this process.

Then I pick a song structure I like and write a transition bar into the "drop" I just made.

The song structure I've been studying is 8 bar intro -- percussion coming in on bar 5. Then straight into drop. Then 16 bars of verse, in which I incorporate little hints at the drop and may drop out percussion or some other elements, bringing them back half in. I may also have a 2 bar break between verse and drop. Really depends.

Then I repeat the drop twice, changing bar 8 of the drop on the first or 2nd repetition. Again depends on the drop and the flow.

Then I have another verse for 16 bars. May include another 2 bar drop out rest and pickup. Then the final chorus.

The main thing with transitions is trying to take away 2 elements, then add or change two others, so that it doesn't sound like you're just having to pile the same thing on over and over again.

All that said though, this is a great start. With just a little bit of study, I think you have the makings to put out some really compelling music, especially with the tools you have.

Also, be sure to follow bedroom producer's blog for some great free VSTs and discounts. You can currently get KSHMR Essentials Kick, which is a great PRO grade percussion all in one processor. Highly recommend it.

Thanks for the PM!

1gryone responds:

Thanks for your advice bro. I am working to become better, better and better. Thanks for you feedback

Credits & Info

Artist

Listens
341
Faves:
1
Votes
8
Score
2.49 / 5.00

Uploaded
Sep 17, 2020
1:55 PM EDT
Genre
Video Game
File Info
Song
3 MB
3 min 14 sec
Software
  • Sytrus
  • Massive
  • FL Studio 11
  • Nexus 2.2

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

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You must give credit to the artist.
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You may not use this work for commercial purposes. *
No Derivative Works:
You may not alter, transform, or build upon this work.

*You may not use this work without making specific arrangements with the artist UNLESS your work is a web-based game or animation, in which case you may use this freely.