I like the eerie ambient sound effects at the beginning, but the rhythm of their delivery felt a bit square, so as to render them cheesy. The creepy riser thing at :31 was a neat idea, but could’ve worked a tad better with some more atmosphere. I also had a little trouble squaring it with the blissful mood at :40. Still, I’m enjoying the thicker texture and quirky beats at :43. The instrumental hierarchy undergoes a lot of sudden changes during the energetic part of this piece, notably at 1:04, 1:11, and other places. The composition strikes me as a bit experimental, but I’m really loving the rhythmic content and sound design. I love the percussion at 1:59 - super danceable and fun, and it also sits really well in the mix. And that reminds me: the production quality is superb here, even if the pads at :58 didn’t quite pop like I wanted them to. There’s a lot of potential in this piece, and I highly encourage you to keep working on it after the competition. With a little more cohesion and a less choppy arrangement (and also much less of the experimental granulizer thing starting at 2:42), this track would be a total bop. It already has the engrossing instrumentation, neat rhythmic content, and just generally oozes creativity. Keep it up, ISMCataclism! Good luck with both school and your album. ^_^
Mixing, mastering, and balance
2/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
1/1
Overall (how do the elements above interact?)
.25/1
Composite score
7.75/10