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For Those Who Tried and Lost (NGADM)

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Author Comments

A failed attempt at music. But still, it's better to submit a pos track than not submit anything. The reason I'm submtitting this is only because I don't have enough inspiration and motivation to make somthing of a greater value.

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Those were some nice dreamy chords at the beginning, but I think EQ’ing out a tiny bit of the high end from that synth might’ve helped it not stick out too much. It’s less of a dynamic issue and more of a storytelling issue. You got me hooked in with the chords, but that synth needs to compliment the piano that’s still being played even though it’s the main melody. I also wouldn’t mind turning it down just a bit but I actually think it might be fine with just an EQ fix.

One thing I encourage you to pay attention to more often are transitions between sections. At the 0:46 part, I think you could’ve ended that last chord progression a bit better so that it leads into the next one seamlessly. One suggestion I have is when you hit the Bbmin6, play that for beats 1 and 2 and then change to Gmin/C for beat 3 and 4 of that bar.

For a better understanding of why that might work better, I recommend checking out this video about voice leading, it’s one of the main things that helps make chord progressions and sections flow well together: https://www.youtube.com/watch?v=tGbnhJURuIo&ab_channel=GlennZaleski

Also, be cautious of your sound design. At 1:27, those plucky sounds don’t really fit instruments that have already been played in the song up to that point, and they aren’t very well supported by other instrumentation, so overall it sounds very out of place. Maybe if you had some other instruments that better complimented that sound, it’d make it sound a bit more intentional, but without it fitting the overall context of the song up to that point, it’s going to sound like I’m listening to another song. Of course at 1:43, more layers get added on top and now it starts to make more sense. It might not be the same chords as before, but it feels more intentional once you have other parts working well with each other, but I’d still keep in mind how it fits with the section that was played before it. Context matters a lot when it comes to sound design.

The “last chorus” was actually nice and climatic, BUT THE ENDING!!! Aww man, you really blue balled me there, I wanted it to resolve so bad!!! Tbh, unresolved chord progressions at the end of songs could have some really cool effects if they are set up well, but this just felt a bit unfulfilling. Especially when you had those drums building towards a climactic ending, it just made me go, “Aww man, resolve it!!”

Overall, I think you had a pretty cohesive chord progression and a decent mix to go along with it, just those few things I mentioned earlier could help bring the whole piece together a bit better. I urge you to pay closer attention to context when you songwrite, it can really help bring forth more value and deeper meaning between sections of songs. Not a bad job at all though, and definitely not a failed attempt at music.

Czyszy responds:

Your criticisms made me realize how rushed this piece really was. :)

Doesn't seem to be failed tho, good job

Sounds pretty good, makes me feel like I passed the legend of Zelda for the first time. And I'm not making fun, I honestly like it. Keep it up...

Enjoyed the harmony

Credits & Info


4.35 / 5.00

Aug 30, 2020
6:52 AM EDT
File Info
7.8 MB
3 min 25 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.