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Cali Crazed - Neon City - Monsify


Author Comments

To purchase music for your game or for custom music email calicrazedbeats@gmail.com

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The beat at the beginning is really catchy. The progression is pretty slow, and there wasn’t much of a transition into :32. The synths and drum samples here are pretty generic. The riser into 1:03 would’ve functioned better as a sweep imo. It comes off as sounding a bit dissonant here. The refrain at 1:03 was catchy, and the texture sounds pretty well-balanced there. The pitch alteration at 1:29 was amusing, but didn’t really serve as an adequate transition. In fact, transitions are something I think you should work on in general. There’s another abrupt one at 1:53. I appreciate you trying some more automation at 2:23, but it came off as a bit cheesy. I think the cliche arrangement and instrumentation constitutes one of my biggest problems with the piece. The composition is also a bit disjointed, and melodic content is not especially prominent in the piece. I think my favorite element of the piece is the production. It’s clear and crisp throughout. I’ve been tough on you in this review, but I think the piece needs more harmonic depth, melodic content, and flow before I’m impressed with the composition. In the meantime, it’s a catchy piece with some strong mastering. Keep at it, Calicrazedbeats!

Mixing, mastering, and balance
Structure, transitions, phrasing, and variety
Melody, tonality, harmony, and texture
Instrumentation and sound design
Emotion, atmosphere, and catchiness
Originality and uniqueness
Overall (how do the elements above interact?)
Composite score

calicrazedbeats responds:

I definately struggle with video game music but i will continue to work on it. Thanks for the feedback.