The Cockroach is one of the themes we made featured in earlier ideas of SOL, being something we wanted to feature during special events where a character that was then called 'The Cockroach' emerged. We wanted the idea of that players would feel something wasn't right, and eventually find out of the existence of a menace that will randomly be encountered. The Cockroach was to relentlessly chase down players as an unkillable force. Later we have reworked this enemy into The Husk.
You are free to copy, distribute and transmit this work under the following conditions:
*Please contact me if you would like to use this in a commercial project. We can discuss the details.