I like the groovy drums and quirky sound design. I think the kick could be a lot stronger, and the snare also needs some compression. The rhythmic and melodic elements of this piece are really amusing, though. The melody at 2:01 was particularly enjoyable - very soulful and even tranquil in a way. I appreciated the change of pace when you broke down the bass line at 2:40. At the same time, I thought the piece could’ve used a distinct emotional height or finale to really hit it home. The fade-out ending came across as a bit lazy. I know you wrote this for a videogame, but tracks in this competition should really function as stand-alone pieces. I also thought the bass lines could’ve been a little more distinct - you might want to be stricter with the equalization in the low frequency range. Still, the mood and atmosphere are absolutely fantastic. Keep up the good work! ;)
Mixing, mastering, and balance
1.25/2
Structure, transitions, phrasing, and variety
1.5/2
Melody, tonality, harmony, and texture
2/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1/1
Originality and uniqueness
1/1
Overall (how do the above elements interact?)
1/1
Composite score
8.75/10