I love the funky, reverberated instruments. It has a bit of a fast pace for my tastes, though. You essentially use stop-start transitions to connect the sections at :11, :16, :21, :31, etc. and it's just too jarring for me. The sound design and mixing/mastering are great, and it might still be fitting for a video game that involves traversing between lots of different rooms/worlds. Still, the pacing of it is distracting and overwhelming. I think you're just trying to cram too many different themes into one here. Also, despite the variety, the predictability of the stop-start transitions and repetitive rhythmic elements gives it a dull sense of continuity all the same, perhaps with the exception of the last minute or so. I know you're a talented composer, Zip, but this just didn't come together for me structurally. Sorry! Looking forward to hearing your future work. ;)
Now...in that sensation of both being alarmed by the jarring transitions and bored by realizing how often they happened is the exact paradox in music that I love. Coincidentally, I have the same sentiments towards the workplace that this is dedicated to. Food service is a bipolar slew of events that happen randomly, and at first they always seem different. But, when you experience them week after week after week, you assume the general patterns and your mind becomes dulled, or perhaps a more positive word would be prepared. My pleasure with these paradoxes can be applied to my broader perspectives on music, and maybe even life itself. But yes, I'll admit my obvious hurriedness. It's always been a musical habit, especially now since I don't have much extra time or extra brain capacity to make music lately. Though, my brain has more than enough room to overwhelm any listeners that give my little distractions a chance, so thank you for that. I'd like to believe one time they'll make somebody seriously rethink music, but you don't have to be sorry; your reaction was expectable.
Please contact me if you would like to use this in a project. We can discuss the details.