I've been working on a collection of tracks for a Video Game Music class at UCLA with Lennie Moore. Each one represents a different aspect of game music or music implementation (stems, looping, transition segments, etc). The assignments were delivered with each segment/layer/loop separate for audio engine implementation, but I've posted them publicly just rendered together as static audio files simulating what it might sound like in the game.
To hear all the tracks, go here: https://soundcloud.com/jaredcowing/sets/video-game-ucla-tracks
This track: A 60-second seamless loop with alternate victory and death endings that can enter at any time. This audio only contains the victory ending.
Please contact me if you would like to use this in a project. We can discuss the details.